Nathan, this made my weekend! RSS and RO turn KSP from the best game ever into, well, the bestest game ever-est. A couple bugs I've noticed (sorry if this is in the wrong place: this is my first forum post, and my first attempt to write a bug report for anything at all. I couldn't figure out how to take a video of it though, sorry.) KSP 1.0.2 Windows 7 (64-bit OS, 32-bit KSP) Mods installed: RSSv10Pre, Hyperedit 1.4.1 Problem 1: Deimos surface and collision mesh aren't identical, especially at the poles. Reproduction steps: Launch ship, get to Deimos, land, watch ship drop through the ground and go boom. It doesn't happen all the time at moderate latitudes, but at North Pole near the spike, the terrain is very, well, spiky. I landed at the poles safely, EVAed to the top of the spike, and when I was coming down to get back to the ship, it dropped into the terrain and then exploded. A non-explosive version of dropping through the terrain is seen here: https://www.dropbox.com/s/9mgx3b02h9epmf7/screenshot983.png?dl=0 https://www.dropbox.com/s/6bag3nnqsxobg51/screenshot981.png?dl=0 https://www.dropbox.com/s/o74ztp4f9o0b1qn/screenshot982.png?dl=0 Problem 2: Orbiting Deimos or Phobos makes Mercury, Venus, and Earth appear outside their orbits on the map screen Reproduction steps: Get into Phobos or Deimos orbit (it's inconsistent with Phobos, but seems to happen all the time with Deimos), go to map view, watch the three inner planets wander out of their orbits. If you hover your cursor over them, their altitudes above the sun will be correct, but they appear to be orbiting the moon you're in orbit around. Going back to the Tracking Station or the Space Center seem to fix it. (The first picture below is from a different instance than the other three.) https://www.dropbox.com/s/264qa9dwbt07hwn/screenshot989.png?dl=0 https://www.dropbox.com/s/jj5honvdottk5od/screenshot968.png?dl=0 https://www.dropbox.com/s/qsf6rune2czi58p/screenshot969.png?dl=0 https://www.dropbox.com/s/6ti0ifzws6tu8lk/screenshot970.png?dl=0 Problem 3: Going to the Space Center can cause the map to zoom out to infinity. Reproduction steps: start game, go to tracking station, watch map zoom out. Selecting any specific object, including a planet, will stop it. Problem 4 (I'm guessing this is a KSP problem rather than and RSS one): When approaching Phobos or Deimos at high speed, the trajectory seems, well, drunk. Reproduction steps: approach intersection with Phobos or Deimos at several km/s, and while in the frame of reference or Mars or your ship, zoom into see the trajectory through the moon go crazy. https://www.dropbox.com/s/eth1vgsq5undixi/screenshot962.png?dl=0 I hope I did that right, and apologize if I didn't, or put it in the wrong place. Let me know if you want log files or something else. PS: Yes, I used the infinite fuel cheat to get that to Deimos and Phobos. PPS: I love the Deimos polar spike; it seems marvelously Kerbal. But touching it is instant death for Kerbals, even at a couple m/s, as witness: https://www.dropbox.com/s/aui22w6evix9oqt/screenshot925.png?dl=0