Thanks for the answers all, I think I understand both the situation in KSP and during Apollo 11 and onwards much better now. The thread kind of meandered off in to orbital physics which is only tangentially relevant, but I'll never say no to some orbital physics talk I'll quickly summarise my thoughts using this handy post from the thread: 1) True, but multiple round-trip landings are much worse than rovers, and usually a short biome hop is more efficient if your landing site is well picked. (I don't do that either and limit myself to one biome worth of science per celestial body to stretch career mode out a bit anyway.) 2) Yes, but you're still carting around the weight of the equipment itself, not just the resources. The life support mods I've tried don't model this all that well and seem to assume the command pod weights include the various pumps and other necessary equipment. 3) Heat shielding? Yeah, this is a big one and I'd leave my heat shielding with the mothership. In the real world this probably wouldn't work too well... 4) Wouldn't a 30 part limit preclude landers? 1) Definitely too heavy. Especially as size increases. 2) I tend to do this so I'm probably a bit biased against them anyway. 3) Cubic octagonal struts are pretty light and sturdy 4) Yep 5) RCS is a waste for anything not docking in my experience. I leave RCS and docking responsibility up to the mothership. Obviously not applicable to the real world... 6) I've had some good results with ants. This is all true, but Tom Hanks taught me that redundancy only gets you so far