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modybird

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Posts posted by modybird

  1. 16 hours ago, Jas0n said:

    The delta V of a rocket is a measurement of how much acceleration it can produce (Someone correct me if I'm wrong). Basically the mileage on a car.

    This is a delta V map. To find how much delta v you need, add up all the numbers from Kerbin to your destination. 

    For example if you're going for a Minmus landing then return, you would need 3400 + 930 + 160 + 180 + 180 + 160 + 930  = 5940 m/s of delta V.

    Note that you can save a lot of fuel by aerobraking.

    RtGIuix.png

    In the KER window under delta V, the first number is how much delta V that stage has and the second number is the total delta V of the rocket up to that stage. 

    How did i reach minimus  and back with 4334 delta v when i needed 5940?

  2. 18 minutes ago, Gaarst said:

    The ascending/descending nodes tags show the difference in inclination between your orbit and the target orbit. Here you have "ascending node: 180°" this means that your orbit is inclined 180° relative to the target orbit. In other words, you are orbiting in the wrong direction.

    In the map view, you should be able to see shadings on the target orbit line moving around: these show the direction of the target orbit, pay attention to these when launching to avoid this common mistake.

    So i need to restart?

  3. I really dont know, came back to ksp, auto updated all my mods, went in game but some of the textures are really buggy and my game crashes alot. Can someone tell me which of the following mods to delete because i have no idea how to check which one is causing the problems

    I basically had all the mods from here

    https://www.reddit.com/r/KerbalSpaceProgram/comments/37nedh/installing_mods_to_make_ksp_look_nicer_step_by/?st=j4atev6i&sh=8cacf8ac

    Which one should i delete from this list?

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