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Patrislav

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    Curious George
  1. It's from a few pages earlier but only now had I a chance to play with KSP+Tantares more. Oh, I didn't mean Station science (I don't even have that mod), but the stock science processing lab feature. The Mobile Processing Lab gives like.. 0.2 science per day, if I remember correctly, while the Tantares' Quantum does this: Data and my top scientist Orgar are inside, yet nothing is happening. When I checked the save file the difference I noticed was an EXPERIMENTS block. The stock lab had a list of experiments there, while the Quantum's list was empty. Hopefully that will help. And another thing, is it difficult to add flags on the capsules? Thanks!
  2. First of all I want to thank you for all the work you put into this, Beale. Tantares is my favourite parts mod for KSP... in fact I think I could throw away all the other parts mods, and still have an entertaining time with just Tantares and stock. But I can't imagine playing without Tantares! That's because I really like space stations, and building them is one of the primary things that brought me into KSP (not that I'm good at this, mind you, because I'm not, yet.) And obviously, if we're talking about space stations, then most of the time it'll the Soviet designs.. Almaz, Salyut, Mir. Add to that a Soyuz, a TKS, and that's the KSP I want! Now, what I will say next might've been brought up already so I'll be repetitive and annoying, but it's impossible to read all 810+ pages of this thread... though I must say I've read a lot anyway. 1) PPTS is the craft I'm most excited about, hopefully I will be able to put my hands on it soon! I desperately need some big crewed capsules. How's the progress? (If it's being developed, because that's what I've read at least.) 2) There were a few weird things happening with Tantares parts, but I don't think I have enough evidence to file bug reports, as I didn't check them thoroughly, just noticed during gameplay, but..: The TKS capsule was behaving strange on reentry (I'd post a screenshot, but I was entering the atmosphere in the dark, so not much can be seen; anyway the capsule was almost "top-down". It was just the capsule, TK parachute and 2 drogue chutes. IIRC the same capsule with PP+ chute worked perfectly, so weight issues caused by the TK chute?) Also, the Quantum lab wasn't producing any science, (rate of 0.0000), is there a minimum of scientists (besides the first) required or a minimum level or some othee requirement? 3) The TAC-LS config is incomplete (many parts are missing), and most those that are included have strikingly small life supplies. Now I'm saying from memory, but I think it was Pol, Capella, and HAMAL modules specifically, having so little resources that they were basically useless. Had to edit it. 4) The two TKS orbital modules are basically the same, both housing two Kerbals, and containing the same amount of life support. AFAIK only KIS volume is different (and size, cost, and weight.) It makes the bigger module kind of useless. 5) Are you planning to make IVAs for TKS capsule, as well as the crew/orbital blocks for example? I'm mostly concerned about TKS, since I'm slowly moving from 100% Soyuz to 50/50 with TKS (I love this craft, it's kind of crazy ), and not being able to control the craft from the inside using RPM is something I miss. Okay, even IF I remembered what else I wanted to write after my month of playing with Tantares, I wouldn't. Don't want to overwhelm. TL;DR: It's an amazing mod, keep up the good work, you're great! Also, high five.
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