The game and gameplay are solid, fun, addictive, entertaining and endless... Especially when you start. You have real, logical contracts/missions. Launch a vessel, obtain an altitude, escape the atmosphere, orbit Kerbin... and then, ferry 5 tourists on a sub-ourbital trajectory on the Mun... After the first taste of the game it just becomes ridiculous. The contracts are illogical, dropping Duna missions on us before Mun or Minmus? Yes, this has happened to me many times. I've looked into mods like Contract Configurator and Seti Contracts, Initial Contracts... They help a lost but they don't stop the avalanche of stock crap contracts. Is there a simple mod that cuts off stock contracts and allows you to create your own set that is logical and can be used in a storyline type of career mode? I get into KSP days at a time but then the lack of purpose and random in-cohesive contracts just overwhelms me and I have to step away for a few weeks. Maybe Squad will focus on contracts and the way they are generated, allowing for a completely custom setup.