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Trolllception

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Everything posted by Trolllception

  1. I wanted to report that this appears to be working in my Linux install using OpenGL 3.1 via EGL (Not GLX). Are there any specific parts I should check for functionality? Kubuntu 15.04 / Nvidia Proprietary drivers / KSP 64-bit chock-full-o-mods
  2. I had something happen to my probe and the temperature sensor along with other stuff because unresponsive. I noticed this in the log and saw remotetech at the bottom, now sure if its a remotetech issue or FinePrint.Contracts which appears at the top of the stack for Asteroid Day... or something else entirely. Thanks in advance. [LOG 22:17:01.819] RemoteTech: Changing RnDCommsStream timeout from 0.3 to 0.3031616 [LOG 22:17:01.819] RemoteTech: [Transmitter]: Uploading Data... (Temperature Scan while in space high over Minmus) - 6.67 Mits/sec. Packets to go: 1 - Files to Go: 0 [LOG 22:17:02.122] RemoteTech: [Transmitter]: Uploading Data... (Temperature Scan while in space high over Minmus) - 6.67 Mits/sec. Packets to go: 0 - Files to Go: 0 [LOG 22:17:02.123] [Research & Development]: +3 data on Temperature Scan while in space high over Minmus. +4.5 Science Added. Subject value is 0.00 [LOG 22:17:02.124] [Progress Node Reached]: Science [EXC 22:17:02.133] NullReferenceException: Object reference not set to an instance of an object FinePrint.Contracts.SurveyContract.PossibleDefinitions (.CelestialBody targetBody, Boolean focused) FinePrint.Contracts.SurveyContract.Generate () Contracts.Contract.Generate (System.Type contractType, ContractPrestige difficulty, Int32 seed, State state) Contracts.ContractSystem.GenerateContract (Int32 seed, ContractPrestige difficulty, System.Type contractType) Contracts.ContractSystem.GenerateContract (System.Int32& seed, ContractPrestige difficulty) Contracts.ContractSystem.GenerateContracts (System.Int32& seed, ContractPrestige difficulty, Int32 count) Contracts.ContractSystem.RefreshContracts () Contracts.ContractSystem.OnNodeReached (.ProgressNode node) EventData`1[ProgressNode].Fire (.ProgressNode data) ProgressNode.Reach () ProgressNode.Complete () KSPAchievements.CelestialBodyScience.OnScience (Single science, .ScienceSubject subject, .ProtoVessel pv, Boolean reverseEngineered) EventData`4[system.Single,ScienceSubject,ProtoVessel,System.Boolean].Fire (Single data0, .ScienceSubject data1, .ProtoVessel data2, Boolean data3) ResearchAndDevelopment.SubmitScienceData (Single dataAmount, .ScienceSubject subject, Single xmitScalar, .ProtoVessel source, Boolean reverseEngineered) RnDCommsStream.submitStreamData (.ProtoVessel source) RnDCommsStream.StreamData (Single dataAmount, .ProtoVessel source) RemoteTech.Modules.ModuleRTDataTransmitter+<Transmit>c__Iterator0.MoveNext () [LOG 22:17:03.051] [Research & Development]: +3 data on Temperature Scan while in space high over Minmus. +0.0 Science Added. Subject value is 0.00 [LOG 22:17:16.785] [PlanetariumCamera]: Focus: Minmus [LOG 22:17:16.790] Maneuver Mode enabled [LOG 22:17:16.792] Clouds: Volume Enabled=False [LOG 22:17:27.083] kOS:, caught Event from alarm Ex-Minmus, event type Created [LOG 22:18:31.645] kOS:, caught Event from alarm Ex-Minmus, event type Deleted [LOG 22:18:39.409] kOS:, caught Event from alarm Ex-Minmus, event type Created [LOG 22:19:02.357] kOS:, caught Event from alarm Ex-Minmus, event type Deleted [LOG 22:19:07.369] kOS:, caught Event from alarm Ex-Minmus, event type Created [LOG 22:21:33.433] Camera Mode: AUTO [LOG 22:21:56.415] Flight State Captured [LOG 22:21:56.428] Saving Achievements Tree... [LOG 22:21:56.428] Saving Achievements Tree... [LOG 22:21:56.428] Saving Achievements Tree... [ERR 22:21:56.429] Input is null [ERR 22:21:56.429] Input is null
  3. I don't have artifacts like these. The stock dds textures look fine for me.
  4. Cocox, Mine loads fine when i updated both KAS and KIS. It was freezing before when I had only updated KIS.
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