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Bottle Rocketeer
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Passive Part Upgrades in R&D
Prasiatko replied to Aelipse's topic in KSP1 Suggestions & Development Discussion
Since this is the first thread that comes up on google when searching for a solution i will post what i did to get it to work here. First install procedural parts nad your other mods and run the game once so module manager makes some cfg files. Then open "ModuleManager.ConfigCache" found in the gamedata folder with something like notepad++. search for ProceduralParts/Parts/TechTree/Upgrades.cfg, you'll get a number of results and in the sections underneath you'll find a line that reads "techRequired = ...." replace whatever is after the = sign with "start" (minus the "") -
I have similar issues. The only way i've found to mitigate it is to reduce the friction on the front wheel to a bare minimum. Even this doesn't solve the issue entirely for me but it is good enough for me to take off.
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What it really needs if they still wish to include is someway to override it and live with the consequences.
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Even with the second level one i've found it is far easier to simply turn your plane 90o and use the miles of flat ground surrounding it. Same goes for coming into land.
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My current set up for translation involves my six axis joystick plus the pedals from my g25.
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I've noticed it is near impossible to burn up heat shields too. once they reach about 1 unit left it depletes really slowly. Also the heat tolerance of the heat-shield without ablator is high enough for all but direct interplanetary re-entry.
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Finally - particular wanted news - announced for 1.1
Prasiatko replied to Anthlon's topic in KSP1 Discussion
Is there really any point to probes as it stands. There are far fewer problems to overcome simply sending a manned vessel. You get more science opportunities and with this update you won't have to worry about relays. -
Looks like a mass exodus from kerbin
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
Prasiatko replied to Starwaster's topic in KSP1 Mod Releases
Yeah should be fixed in next patch. It only occurs when combined with FAR as seti overwrites some of the modules FAR included apparently.- 5,919 replies
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- reentry
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
Prasiatko replied to Starwaster's topic in KSP1 Mod Releases
For anyone else with problem bug i had on last page is with SETi tech tree.- 5,919 replies
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- reentry
- omgitsonfire
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