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Posts posted by Thegamer211
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Umm, the mod disappeared from CKAN...
And because it's gone I can't update SCANsat.
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So I tried to update to 1.0.5 version with CKAN and this happened
Does this means I will not be able to scan Asclepius?
EDIT: Asclepius disappeared from CKAN!?
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I don't see any difference.
Neither in game, and in your images.
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It should. Piloting a sub feels a lot like a plane from the bit of playing with them I've done.
I haven't been there yet, but apparently Eve's oceans are 1.5x as dense so should offer 1.5x the buoyancy.
What about Laythe's oceans?
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I mean, this is beyond Danny2462 proportions.
Well, unlike Danny, I use lots of mods.
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Don't hit save, and force quit the game. Make a backup of you saves folder, NOT overwriting your old save backup, then restart the game, and hope it's fixed.
Also, it looks like someone's been VAB tipping.
Oh, I have a lot of these problems and nothing happens.
I do make backups though.
Now, it striked again. In SPH.
What if I go further?
There is some water in the other corner too!
I tried to launch a vessel, and this happened:
The usual debug spam
For some reason I get a lot of different bugs, but this one is new. And most of them are just the last two screens, but different log spams.
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There are mods for Mk2 decouplers already, so why not make a Mk3 decoupler and separator?
It would be useful for some people.
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I was crashing some stuff, then reverted to VAB.
This is what happened:
I couldn't go to the space center, because the buttons were greyed out.
I had to close with ALT+F4
Has anyone else experienced that terrain disortment?
EDIT:
Now that the thread got in support subforum, I will get some log files with the problem.
SoonTM
Uh I forgot, KSP is now 1.0.5 and maybe the issue is fixed.
A
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Hover over apoapsis/periapsis and check which agency it mentions.
Also check your contracts to see at what altitude apoapsis/periapsis, and compare it to those orbit's orbital elements.
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Try to place RCS thrusters on X4 symmetry.
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They have probably just hybernated as is established Kuzzterverse lore afaik.
What if they are zombies but we can't tell because they are green?
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The tourists were in the fund star for 2 years? Didn't they get bored?
They also died probably.
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4170. I have tweakscale.
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What mod did you use to recover the boosters?
It's useful when you want to reduce your launch prices a little bit.
And the "Kickback" booster is made for recovery, or at least that's what the description says.
This super heavy booster is designed to be recovered after jettisoning. Once recovered, it is refurbished and refueled for another launch. -
You can place an heavy asteroid in kerbin orbit and make it an refuel station for some time.
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Wait, I was not supposed to use the mod in 1.0+ before the 1.0 compatibility update of the mod?
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The claw isn't broken for everybody but if you've had a problem it may be best to avoid it or at least save the game before docking with it. I've only ever had one issue with it after bringing a craft back from Duna and docking at the Mun station. Much spontaneous disassembly was had but I use it quite a lot and every other time it's worked fine.
A backup is a good idea.
And saving before docking. (er clawing?)
Much better advice than never using it. Thanks!
EDIT: I tried some potentally save breaking experiments in sandbox (loading a quicksave while clawed to an asteroid, hyperwarping after that, etc) and I had no issues.
@Padishar
I have claw's stock bug fix modules.
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I started to get asteroids contracts, but once in the past I clawed one and the asteroid stayed still forever while warping.
I'm afraid to try to get any more asteroids.
Was the bug fixed? Does stock bug fix modules mod help?
Can you avoid the bug? Can you quicksave and quickload a save of a ship that is clawing something?
EDIT: what about modded claws, like the ones from KAS?
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Great update, Gamer!
Glad to see you're an XKCD fan, as well.
Happy landings!
Glad to see someone got the reference!
It would sort out the balloon color confusion quite nicely.If green flesh and frozen blood is quite nicely... okay.
Anyways, here is the aftermath:
By the way, the order of images in pages with 4 different images is top left > top right > bottom left > bottom right
I have no idea how I got no scratch from stack separators impacting at 50 meters per second.
Hopefully, 1.0.5 will get released soon. I can't wait to make a SSTO with that classy mk1 2 kerbal capsule!
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I hope they don't change the colors I like the current ones.
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Umm... your spoiler tags don't work.
They are supposed to be like [ spoiler=name ] stuff [ /spoiler ]
stuff
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Finally got some time to continue the story!
For some reason I love space shuttles. They are cheaper than conventional rockets, and easier to build if you have the right mods.
Note: The "bad" kerbals have red bubbles. Jeb though he has a red bubble, he's not bad.
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I can't find "Throttle control avionics subsystem" in career mode.
Where is it in R&D? In the tech tree?
EDIT: Found it.
You should mention in which node it is in the description though.
How do I uninstall and re-install KSP on Steam?
in KSP1 Gameplay Questions and Tutorials
Posted · Edited by Thegamer211
I backed up my saves, and deleted by "Delete game content". Then re installed.
The first booting up KSP crashed, then when I opened, all my mods, saves and screnshots were still there!