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phoda

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Everything posted by phoda

  1. Okay, so I have been playing KSP quite a long time and pretty worn out, mods and stock and all that. Since KSP is made in unity and i made some complete games with unity i thought to go and mod KSP. I love programming and really hate some features of mods and probably try "fix" some (ofc for personal use under licence . Question is "How to create mod for KSP". I saw mods use dll files which i have no idea about and never really tried to make a mod. Googling gave me how to install one , any modder out there or someone who knows how to do it please respond with answer or link to answer. Thanks.
  2. So i was playing ksp and noticed there is red dot on my base on minmus. Iam wondereng what does it mean? Does it replace ksp if it is closer than ksp? Completely or just delay thing? What are requirments to make that base again? Iam preparing to create new orbiting one (if can be done) because current delay is over a minute so no ideal. also my minmus base was not connected to ksp and i could send data (i was confused but tought i was connected somehow). thanks
  3. Okay i have some weird problem with ksp. SHORT: When i press launch i just get teleported to space without kerbol or any planets or something like that. Well i create rocket (just some testing lander) and when i press launch i just see skybox of space no planets or anything, after few seconds screen goes black after some seconds again G force goes crazy up and down, screen turns black and to skybox repeadetly, i had previous bugs to start in space camera and zoom in to vessel, also i had bugs when switching that vessel destroys and get transfered to space but this is rather weird. I get this problem after 2-3 test launches then i worked on spacecraft, restarted ksp (as this mostly fixes problems) and after 1-2 test launches problem appears again. if it helpes spacecraft had some universal storage science and outer science experiments on it (DOrbital magic science mod mostly), and i was using the bio surface scanner (at first apperance only). EDIT: when i return to vehicle assembly it says just ago not how much ago thanks.
  4. Ok, so for glitch, what could be is that blizzy toolbar is for 1.02 and i use 1.0.4 which is said on start that is not compitable so maybe really is the log file which i will check. Also i was thinking about stuttering problem is with scansat, antena range (i doubt is mechjeb as it is constangtly runing normal. For eva i will check again since there is one dll added with mod antena range, evamanager.dll or something and i think that added eva proppelant part as well EC so kerbal have EC in space (or is it KAS), i will investigate further but some mods really mess game up and without them, game is no so much fun :/ thanks for fast response EDIT: i deleted EVA manager.dll (i get it with antena range and tought it was required) which i dont know how it enchances but deffinently destroys game. i delted Toadicious Tools so what it does if someone can explain, thanks.
  5. Hi i have two questions both kind of same related to mods. Currently i have these mods: Blizzy Toolbar, Antena Range, Magic Orbital Science, Contracts Window +, Docking Port Alignment, KAS, KIS, KOS, MechJeb 2, SCANsat, Science Alert, SETI contracts, Stage Recovery, Trigger Tech, WayPoint Manager, ModuleManager First thing is when i EVA i return to ship its EC is full for no reason at all and (so far i noticed on moon) without warping time my kerbal falls and acts like it is SOMETIMES like when i hit ship with him or some action like that but he falls really quick and fall from slopes faster and such. Second question which mod takes most of the memory, every few sec it freezes for 0.1s but it is so annoying like when alligning the orbit or specially building the ship. in stock KSP there was no such problems even on highest setting. I dont see problem in my pc (i5 4460, 8gb ram, radeon r9 280). Thanks.
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