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Siphonophore

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Everything posted by Siphonophore

  1. Oh, sure 9000+, and why? CUZ I CAN! (you can rework the final model of the T202 deployable high gain antenna in a dev update)
  2. @Bonus Eventus Any estimated release time today? Here in Clayton CA it's afternoon - it's 4:45 BTW is the giant radial decoupler gonna be in 1.05? And is that "easy payload" thing gonna be a T404 cargo bay or a 7.5m fairing base? Oh, and why not add a T202 deployable communication antenna?
  3. He's talking about K+ v1.1, and 1.05's coming out today with extra stuff like parts from the development screenshots
  4. OH FUDGE YES I CAN'T WAIT!!!!!!11!!!111!!!ONEONE!!!!!111ELEVENTYONE1111
  5. Holy cow that looks awesome! EDIT: Will it have built-in rocket boosters (un-turnoffable) to help separate stages more quickly? Wether you like it or not, why not take my idea?
  6. @Bonus Eventus I agree, you should really keep the Solar Wing's bigger design - and keep the animation same. I feel like the bigger size would be perfect for having 200+ EC per second. Oh, and what does the new truss look like? I really really look forward to when this upd8's. @Table @cy4n Give Mr. Bonus as many part suggestions as possible to help this legendary mod gain 'rep!
  7. Really really REALLY can't wait for v1.05, plus I always anticipate a new reply to this thread and every time it's by you I squeal with more anticipation - not literally - but BTW, could you predict v.1.05's release date? And please do work your best and hardest on this wonderful mod.
  8. YES!!! YESSS!!!! MY LIFE'S COMPLETE!!! THE LEVIATHAN'S AS BIG AS WHAT IT WAS MEANT TO BE!!!! Also can't wait for Kerbodyne Plus 1.05!!! I can just imagine how large the new Leviathan Solar panels will be...
  9. I agree 9001% the biggest solar panels of this mod should be stylized after ISS solar panels. @Bonus Eventus could you take my suggestion? Anyway GIVE MR. @Bonus Eventus ALL THE SUGGESTIONS!!!!
  10. @Bonus Eventus Can you predict KP 1.05's release date, and plus, could you make the Leviathan Solar Wing SO much bigger, like the same length as the IRL ISS solar panels?
  11. YESYESYESYESYES I bet in 1.1 it'll run super smooth w/ those giant starships
  12. I agree but @Bonus Eventus you could just pattern em after the ISV Venture Star's radiators with similar heating patterns
  13. Here's a really good idea- you can make the radiators VERY visually similar to the ISV Venture Star from Avatar's radiators, much like this except a bit more varied in shape/size and with heating effects like that except they glow orange-white at their hottest - and they'd be tungsten radiators.
  14. Oh yes, this would be so wonderful - in addition to solar panels we should have radiators in this mod @Bonus Eventus take @Table's suggestion and see if you can make it a reality!
    1. Show previous comments  2 more
    2. Xannari Ferrows

      Xannari Ferrows

      Seems to be going pretty well. Sure you don't need a schematics writer?

    3. Siphonophore

      Siphonophore

      You can download the latest release "1.05" at SpaceDock

    4. Sampa

      Sampa

      that looks so cool!  I might have to do a youtube series with it in there!

  15. Maybe it'd be circular but the core would be 3m and the ring would be wide as a standard T404 module
  16. I think the upcoming T404 Data Server will do that for you - it's a huge automatic science lab with a vast amount of science storage - pumped enough?
  17. @Bonus Eventus take in any suggestion you can - that way people can help develop this mod with you! @Table why not give Bonus every idea for KP you can come up with that'd be helpful
  18. @Table He's talking about the ISS-style solar panels, and btw wanna give some suggestions for some parts? Bonus would appreciate it @Bonus Eventus any estimated release dates for 1.0.8 of KP? Sorry if I'm sounding a little pushy, but if I am, there's nothing I can do about it.
  19. @Bonus Eventus so, final consensus on the nuclear reactor's design AND the potential centrifuge I frequently suggested? You read that link I gave you to artificial gravity concepts didn't you? If so did you choose a design that best fits the mod's design? Here's the link just in case you forgot: http://www.projectrho.com/public_html/rocket/artificialgrav.php
  20. Aw no, keep this as the reactor's final design! And please, do make it a RMBLR reactor. That way it feels really believable and also does seriously look like something we could build in reality. After all, Kerbodyne Plus is supposed to be based upon stuff we could build IRL? Also, for a reactor this size, this would be perfect for those titanic interplanetary ships, and speaking of which, that giant metal sphere in the center could spin at roughly 1.5rpm when the reactor's active- you can use ModuleAnimateGeneric to achieve that Oh, and is this the RMBLR you're talking about? EDIT: I changed my mind - keep the whole thing at 15m with a 7.5m coupler
  21. Sooo, about that centrifuge I frequently suggested, maybe this - http://www.projectrho.com/public_html/rocket/artificialgrav.php - can be good for deciding which design would be most credible and grounded in reality.
  22. That looks really really good, and that detail makes it look super nice - keep that on this beauty Btw, have you kept my suggestion of adding glowing blue strips to the reactor when activated in mind?
  23. soo, decided on the final design for the giant nuclear reactor? I feel its 98% likely to be that sphere - but with T404-base attachment nodes on top n bottom - both supported by 8 skeletal struts and some thick cables and tubes, and also I suggested those lines glow blue when the reactor's active, decided on implanting that? Not trying to be pushy though
  24. I was wrong again... This looks beautiful and could go really, really good as a nuclear reactor or potentially the new NRAX converter. But it should have a size6 (7.5m) attachment node - and maybe you could place a nuclear hazard symbol on a few sides much like this - I think those lines could glow blue when the thing is active
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