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jeffreystjean

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    Rocketeer
  1. Hmm okay thank you. Any mods with science packages?
  2. I'm looking for a mod (for 1.0.4) that either gives you a sensor package (like B9 did) or has a certain science part that will allow you to slowly gather science over time. Anyone know any or have the ability to make one?
  3. I'll definitely give those a shot. I find Vanilla KSP doesn't really interest me.
  4. Looking for a decent looking (and small part count) "aircraft" that is an aircraft carrier to be put in Kerbin's waters!
  5. Does anyone know a mod (or is able to make a mod) that will self deploy parachutes on lower stages so I don't have to switch to the craft (and add a probe body) just to deploy the parachutes?
  6. Ahh, that is a very smart idea, thank you. Only trouble is, I believe, only the top mesh is working. See below for details. Okay so I did that but only the top mesh is actually being applied to the model in game, at least that's what appears to be happening. Here's the mesh: And here's how the game engine reacts:
  7. But which two should I use? Ome for the inside, one for the outside? I've been playing around with it for awhile, I'm just not sure what exactly to do
  8. Okay so I saw a recent request for a "shell-like" fuel tank where the fuel is in the outer portion of a cylinder and then you put your second stage inside the hollow area. I decided to try my hand at making it (my second part ever making in Blender). I finished the modelling and texturing (although it looks pretty bad) and I was ready to move onto the collision mesh, which I used Unity for. If I used a Convex Mesh Collider, it would make the bottom of the fuel tank (the little lip) work perfectly fine but I couldn't put anything inside. If I used a Concave Mesh Collider (by not checking the convex box), it would let me put my second stage inside but the whole fuel tank could fall through the terrain (because the little lip doesn't have a collider on it. I'm looking for a way to make this mess collider in either Unity or Blender (if it's Blender, a little help on the export straight to KSP) so that I can put things inside of my fuel tank without it falling through Kerbin. Any help is appreciated! The Fuel Tank: http://imgur.com/a/0TfhR
  9. Hmm well I made a new and improved design (http://imgur.com/a/0TfhR) but now I'm on to the mesh, any help would be appreciated: http://forum.kerbalspaceprogram.com/threads/132787-Help-with-Fuel-Tank-Mesh-Collider?p=2164650#post2164650
  10. I just tried making that exact same thing! http://imgur.com/a/0TfhR
  11. Haven't tested it yet but looks like I should update to that
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