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Lee Harvey Teabag

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Everything posted by Lee Harvey Teabag

  1. [quote name='BahamutoD']The Q indicators in the props I had didn't seem to be working, but I'll see what I can do. Here's how the stock-a-like texture is coming along. What do you all think? [URL]http://puu.sh/lsOLy/a8c051e235.jpg[/URL][/QUOTE] [IMG]http://utahvalley360.com/wp-content/uploads/2014/03/Mean-Girls-You-look-awesome.gif[/IMG] Beautiful stock-a-like texture, Baha. [quote name='achroma']Stock-a-like looks nice, but that B9 variant is making me drooooool. Ever think about a shiny gold canopy?[/QUOTE] Maybe make the shiny gold canopy a tweakable?
  2. [quote name='Darren9']It looks great, are you planning to pre-fit radar into the nose - it'll save a bit of part clipping :)[/QUOTE] He says, and I quote, "that's the plan." So, yeah.
  3. [quote name='BahamutoD']With some colors: [URL]http://imgur.com/a/2Xp4w[/URL][/QUOTE] Beautiful. This looks to me like it will go very well with stock. Will the cockpit be opaque or like shown in the picture?
  4. Awesome. Can't wait for that cockpit. Is there an ETA? This mod is going to make launching seafaring vessels much less of a pain. I used to build rocket sleds and launch them into the sea.
  5. ??? It doesn't have to be realistic, it's a game. The craft works perfectly fine in the game.
  6. I now have an supremely versatile and powerful electronic warfare platform that can get anywhere on Kerbin extremely quickly. What's not to like?
  7. Just finished a long-range, supersonic, supercruising, and supermaneuverable AWACS drone.
  8. Baha, are you waiting for the new version of B9 Aerospace to come out before you release this new cockpit? I really hope the answer is no, because I'm so excited for it.
  9. Is there any idea on when this cockpit will get an update? I'm champing at the bit to get this cockpit on my planes!
  10. I believe that's what I've done. I'll give it a try soon and tell you what I find.
  11. I'm working on building a plane that's a little bit of a Sukhoi replica. I'm trying to get all the parts aligned properly, and EditorExtensions has really helped with that. EE only allows center aligning (the V and H keys) on two axis, and I'm trying to align pieces on the third axis. I'm trying align two procedural wing segments. There will be a picture below, and I'm trying to perfectly align the two red lines (the edges of two wing segments.) I've tried doing this via the CRAFT file, but don't know which lines edit the position on the axis that I want to edit. Can anyone who knows a little about CRAFT files help me with this? Is there a mod that allows center alignment on three axis that I haven't found out about? Thanks.
  12. That's a really good idea. Maybe make things so that you select the speed at which the thrusters kick in? Edit: posted this before Baha replied, my posts have to be approved.
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