I have found that restraint goes a long ways towards making the laboratories feel like a well-fitted part of the game. My personal preferences include not building truly mobile laboratories in any vessel short of an interplanetary transfer vehicle. As for those transfer vehicles I won't warp them all the way to their destination effectively collecting data and warping. I set a Kerbal Alarm Clock reminder and go about doing other missions for my space program until that friendly reminder pops. Yes, you can cheese out science even with a stationary surface base (especially on Minmus where a small RCS powered puddle-jumper can net you data from every biome.) I travel between biomes using rovers and I think we're all quite familiar with how difficult a proposition that can become. Orbital stations do add some difficulty through their very nature. Rendezvous, docking, et cetera. Further complications arise when you add a life support mod to the mix (I have come to love TAC Life Support) and have to budget for resupply vehicles to keep those stations operating. I'm also the type that tries to design a vehicle for a specific mission profile. If I'm landing on the Mun I'll design and budget my fuel/propellant/life support for that mission profile and a small buffer for when things go wrong. When doing that an error in calculation or a small mishap can result in an abort of mission or a complete failure. My Munar missions are designed with enough supplies for getting there and back with a short stop at an orbital station. I have managed partial failures of late necessitating that I forgo my orbital station visit if I want to have the necessary propellant to return to Kerbin. I could launch a rescue mission, but that requires the cost of another mission without any of the benefits. Do I really want to run one mission for the price of two when I can achieve a partial success just by getting that vessel home? If you're the type that likes to hop around Minmus with an RCS puddle-jumper collecting massive quantities of science and data to fill your laboratories for the years spent warping to come -- FANTASTIC. So long as you're enjoying the game we should all be happy for you. If you don't like that style of play ... think about ways to play the game that make it a better experience for you.