That's awesome, thanks. Do I need to be looking at/running the ship in question when the alarm goes off or will it do it automatically in the background?
To clarify - is there a way to set Kerbals to thaw on a timer, so if I'm using RemoteTech I can configure it before they go out of range and they'll thaw after the allotted time? Just trying to plan my missions ahead here.
I may just be being blind and/or stupid here, but are the airbags and flotation things still in this after the update to Mk. II? I just can't seem to find them anywhere.
Great mod. Quick one of those "inevitable" bugs which popped up (possibly/probably) - the deploy button on the flatbed wheel bay seems to have no effect.