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Yoobeurt

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    Curious George
  1. I'm not against the idea of Squad winning a nobel prize but til then I've fix it with duct tape : I've just put a way to do correction burn on every satellite of my humble fleet. Thanks for the replies, even if it's not fixable. This community rocks.
  2. Hi KSP Forum. I've play this fantastic game for a good year right now, visited a all bunch of planets, moons, asteiroids, and like all of you I've killed my kerbals a LOT of time. I've enjoy the community of this game from far away til today, day I've to do a step forward and introduce myself to you. Here's the trouble: for some reason since a few weeks when I bring a ship to orbit everything get fine til the time to cut the thrust and enjoy the view. In fact a kind of phantom acceleration is applying to my ship. This phantom force makes my apoapsis gain a meter each 5 seconds in a really low orbit around kerbin but as soon as I take speed and rise my orbit by myself, or try to bring myself to another planet or moon, the distance rising up, this little error does the same and the few centimeters by second start to be meters, the hundreds of. I let you guess how hard it is to plan any maneuvers with this little snail pushing me all the time. So here I am today in front of you asking for help. - I've try to uninstall the game several times, delete all the files related, all the mods, nothing seems to works. - The clipping is not involved cause even a simple MK1 command pod without any other part attached to seems to be pushed (of course no SAS and no RCS are on). - This bug is definitly related to physic cause as soon as I turn the time acceleration it stop. I run the game on windows 10 ( I know, I know ), since everything deleted no mod at all, and freshly download files. I know that I'm not alone to annoyed by this bug but so far I haven't found any fix to it. If someone could help me that would be awesome. I'm a freaking fan of this game, and this little bug is just destroying my experience. Here is a sad kerbal :
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