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KSP2 Release Notes
Everything posted by Rade Krman
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Persistant Corpses - Kerbals no longer disappear when they get killed. Corpses can be ragdolled. Adds new options for Kerbal Inventory system mod. Lost Keys - Adds a lock picking mini game whenever you want to EVA or return to the spacecraft. Milwaukee - Adds the city of Milwaukee to Kerbin. Cannibalism - Addition for most food or snack mods. You can now sacrifice a Kerbal for extra food. Adds extra options for Persistant Corpses mod. Stock Market - You can sell stocks of your space program, but more you sell, more you let computer or Twich controlled shareholders choose missions and assembly decisions for you. In some cases, they may fire you and you must play a "Jeb's junkyard" mini-game (basically a connect4 with extra features) until you earn enough money to buy back the ownership of your game. Power Glove - Adds Nintendo Power Glove support for Kerbal. Ageing - All kerbals, when hired, start younger and leaner then their standard meshes and gradually grow into their normal form. Within a year they become grey and shriveled and have a chance of dying. Works great with Cannibalism mod. Whodunit - Whenever you make a mission with 4 or more kerbals on a craft, there's a chance of a murder happening. By asking some questions and finding clues, you can discover the murderer. Works great with Cannibalism mod. Dance mat - Adds dance mat support for KSP and rhythm game elements to space flight. Slapstick realism - Random parts of the craft sometimes fall off during missions. Stress - If in stressful situations, kerbals activate the alarm that causes flashing lights and annoying sounds until you soothe or entertain the stressed kerbal enough. Requires the Dance Mat mod. Wheel theft - If left unattended on a planet with atmosphere, vehicles have a chance of having their wheels replaced by some bricks. Amnesia - Sometimes your scientists lose a random tech advance. Buying it again is cheaper the other time around. Manual Business - You get a huge spreadsheet of your costs and earnings, but the sheet has no mathematical functions, so you need to calculate your taxes manually. Requires Prison mod. Adds new options to Stock Market mod. Broken Communications - Some kerbals are hard of hearing and sometimes misinterpret your keystrokes. Works great with Ageing mod. Sonic - All kerbals are replaced with Sonic. Just one Sonic and he starts in the base. Religion - Some kerbals refuse to go to a certain planet or leave the atmosphere. Adds extra "prayer" animations. Disease - Kerbals have a chance of starting their mission with a disease and all kerbals spending time with them have a chance of catching a disease, depending on it's type. Comes with extra options for Intercourse mod. Realistic Cooldowns - improves some ability cooldowns for most popular weapon mods, moba mods and the Intercourse mod. Maximum Kerbin - all planets are replaced with Kerbin.
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If I want standard spacey stuff, nothing beats Vangelis For hard core space trucking with two joysticks, I prefer stuff that keeps me awake
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I sometimes dive into a new MMO for a few hours, only to once again realize that I prefer playing alone My favorite is probably Spiral Knights. It's mostly 4 player instances (so not really a mmo), but it's fast, fun, cute and enjoyable with a gamepad
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Wow, izgleda super! Iako, ja bih možda radije da samo stock parts imaju drugačije teksture, ali to je vjerojatno nepotrebno teško za izvesti
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Inspiration for all KSP hardware modders! https://twitter.com/BatLabels
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Rade Krman, made in GIMP and put into game with texture replacer mod
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Not much, but makes me happy
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Your worst crashes! (That you survived)
Rade Krman replied to Spacetraindriver's topic in KSP1 Discussion
Yesterday, I successfully docked for the first time in my life. Then I docked another ship, one full of fuel. I wanted to improve the orbit of my station because my Pe was way below 100km. Unfortunately, once I started pushing the station, it started wobbling, spinned around, one part fell off and my orbit was completely ruined, I was bound for a crash. No parachutes, no nothing! Well, the station split in two while burning in the atmosphere, Draginja Kerman died horribly and the game automatically switched me to Rade Kerman whom I tried to EVA at the moment it crashed. It didn't seem to help, he exploded in a fireball. BUT, when trying to return to the space center, it offered me to "recover vessel". I recovered and it said that Rade is ready for the next mission It must have been the mythical anti-kraken -
Thank you
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Ak je grupa baš specijalizirana za Hr, evo još prigodnija slika
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DecoooooOOooooOOOooooo!!11 Bok ljudi
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Me neither. At first I got shocked that someone else might be Rade Kerman D:
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It's intentional. Forum refused a nickname with "kerman" in it. It's okay like this. In these parts of Europe, "krme" is a slang for "pig"
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Settings keep resetting
Rade Krman replied to xrayfishx's topic in KSP1 Technical Support (PC, modded installs)
I started having this problem at some point when I started using a combination of two Joysticks to play KSP. Tried everything from this thread, including replacing cfg.bak and none of it helped. I just have to rebind both joysticks if I want to play ksp with them -
More like natural camo Someone once said there's only two seasons - summer and s***. And the summer is ending Damn. Now I need to look around inventory system collections if someone made an eye patch Thanks
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made some stickers for the joysticks, now I need to find a printer to print them. I have more stickers then buttons D:
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If you can stuff all of these ideas in a single game, it might become my favorite board game ever. I love small and fast games
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More like natural camo Someone once said there's only two seasons - summer and s***. And the summer is ending Damn. Now I need to look around inventory system collections if someone made an eye patch
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I'm not yet ready to get into soldiering, Arduinos and things, but I do have two joysticks. Last night I did a proof of concept and now I think I'm ready to print custom stickers on them It's a bit annoying that whenever I change some mod or skin, KSP starts rejecting the .cfg file and I have to rebind both joysticks again and then start a game to test if all the directions are okay and then quit the game to re-bind anything that went wrong. But okay, as long as everything works I'm also looking around for useful and easily modmodifiable telemachus programs and web pages to put on the second monitor. And possibly to put in an old graphics adapter and plug in an old miniature black&white monitor for some extra text only info One thing I got from all this - it's a completely different playing experience when you have clumsy big keys to press and two joysticks to steer then the boring mouse&keyboard. Yes, it's a lot harder with joystick, but it's not like I'm playing a moba
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I am Rade Kerman from the Balkans, playing KSP since the Alpha, but I only recently started to discover the less official ways to play with ksp. Mods, skins, custom controllers etc. so it is finally time to join the community. Hello community. Meet Rade Kerman: