Odyessus
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Everything posted by Odyessus
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Great planes Rune, but I'm having trouble with White Dart 1.05. The RAPIERs wont work in airbreathing mode - 0% propulsion needs met. Im running the usual collection of mods like KER, Mechjeb, RT2, Umbra Industries etc, but not FAR. Any thoughts? Thanks
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SSTOs! Post your pictures here~
Odyessus replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
That, Sir, is a glorious ekranoplan. Do you have a download available? -
Nerva engines not producing thrust
Odyessus replied to Odyessus's topic in KSP1 Technical Support (PC, modded installs)
It was the interstage faring. I tested, on the pad, the same ship, with and without an interstage faring at the base of the nervas, and it worked without. The faring was not releasing properly, so i guess the physics got confused. If anyone can point out how to correctly use the KSPI interstage faring, that would be awesome. When i get around to reinstalling FAR, it will be a life saver for the bigger ships. Thanks -
Nerva engines not producing thrust
Odyessus replied to Odyessus's topic in KSP1 Technical Support (PC, modded installs)
Nope, in space. Decoupler, interstage faring, 5 nervas, thrust plate multi adapter and a interstellar x24 tank filled with methane. Engines and tanks are matched for propellant. Relaunching on the deck produces thrust as expected, but not in space on the current save. :( im tempted to destroy the ship in space, redesign and relaunch. Thankfully this is not career mode! ill be honest, I've never got the interstage faring to work... It doesn't pop off like the normal aero faring does. It kinda just slips off during manoeuvres. -
Hi, so im having a problem with my new ship. I'm running 5 nervas on methane but they're only producing 0.02 % of thrust, thereby not moving my ship an inch. No fuel is being used up, but heat is being generated and the engines are producing flames. What am I missing? If you need more info, please ask. I'm running kspi by the way, as well as lots of other unrelated mods. thanks in advance
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[quote name='Varsi']That's just the code file to show the change (or compile the dll yourself). You only need the dll.[/QUOTE] Thanks for the reply. All working now! Science labs can transmit the science. Finally, I can unlock the tech to get outside Kerbin SOI!! woopie!!
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[quote name='FancyMouse']OK I think I finally found out what's the problem - it seems like due to the support for aborted transmission and returning back data, those piece of code has been refactored, and one new event is introduced called GameEvents.OnTriggeredDataTransmission. This event calls the lab/surveyor complete method to finish up the transmission, including adding science. Since it's newly added in 1.0.5, 1.0.4 code will certainly break as is. So I just added [CODE] GameEvents.OnTriggeredDataTransmission.Fire(scienceData); [/CODE] Along with a hack to fix NRE, it seems working now. [URL="https://www.dropbox.com/s/j7rnm3n2l8k2iqt/RemoteTech.zip?dl=0"]zip[/URL] includes my compiled dll and changed ModuleRTDataTransmitter.cs. Take it as you wish. Don't take it as official version or whatsoever - I'm not familiar with either KSP code base or RT code base. All I did is hacking here and there to make it work for myself.[/QUOTE] Ok, I'm getting impatient waiting for an official fix for being unable to send science from a lab, so I'm going to give this a go. One question though: Where do I put the ModuleRTDataTransmitter.cs file? Should it be copied to the same place as the dll?
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Science Lab won't transmit science
Odyessus replied to Odyessus's topic in KSP1 Technical Support (PC, modded installs)
Do we have any new on this issue from the RT developer? I'd really like to utilise the 1000s of science that my labs are holding :) thanks in advance -
[quote name='FreakyCheeseMan']I noticed today that science isn't transferring from my mobile lab modules. It says it is - it'll run through the percentages and announce "Done" - but I get no additional science, and the lab still has as much built up as it did before. Any ideas?[/QUOTE] Same problem here. Reported in the support subforum [URL]http://forum.kerbalspaceprogram.com/threads/139922-Science-Lab-won-t-transmit-science[/URL]
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Science Lab won't transmit science
Odyessus replied to Odyessus's topic in KSP1 Technical Support (PC, modded installs)
[quote name='Nansuchao']What kind of Interstellar are you using? the old 0.90 release or the 1.0.5 Interstellar Extended?[/QUOTE] Sorry, should have made that clear in the OP. According to WarpPlugin->Plugins->KSP-Insterstellar-Extended.version its 1.6.1.0 [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] [quote name='Arsonide']Ah, yes, this is an issue with RemoteTech that will affect the science lab and the orbital survey's science experiment. I'll poke the author of the mod.[/QUOTE] Thank you! It would be great to get a solution soon. Perhaps I'm not alone in having this issue but even so, as this is my first run through a science campaign, I'm very eager to get all the science I can by abusing my scientists in a lab :) -
Science Lab won't transmit science
Odyessus replied to Odyessus's topic in KSP1 Technical Support (PC, modded installs)
[I][B]ADDED ISSUE[/B]: Even though the lab says there is only 300/500 data loaded, i cannot send anymore experiments to it. for example an EVA report (33 data) will not send as it says there isnt enough data storage, and then the option to send it to the lab again does not remain.[/I] Thanks for the quick response, and apologies, the full log has been uploaded here: [URL]https://drive.google.com/file/d/0B983PQYzmSJWVGdqZHQwVmt2Mjg/view?usp=sharing[/URL] The TLDR is pasted below: (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at ResearchAndDevelopment.GetScienceValue (Single dataAmount, .ScienceSubject subject, Single xmitScalar) [0x00000] in <filename unknown>:0 at ResearchAndDevelopment.SubmitScienceData (Single dataAmount, .ScienceSubject subject, Single xmitScalar, .ProtoVessel source, Boolean reverseEngineered) [0x00000] in <filename unknown>:0 at RnDCommsStream.submitStreamData (.ProtoVessel source) [0x00000] in <filename unknown>:0 at RnDCommsStream.StreamData (Single dataAmount, .ProtoVessel source) [0x00000] in <filename unknown>:0 at RemoteTech.Modules.ModuleRTDataTransmitter+<Transmit>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Game Paused! No, I've never had Science Alert installed, however I have read many people quoting this as the root cause to very similar problems. Also a bit of background - started a new science mode save in 1.0.5. didnt do a fresh install of mods though, so ive been updating them all as they migrate. First ever use of the labs, so I can't say it was working on stock KSP. -
Mechjeb won't turn
Odyessus replied to TheBarnetts's topic in KSP1 Technical Support (PC, modded installs)
Im using build #524 and its working great, apart from landing guidance... but that could have been due to me staging mid manoeuvre and throttling back the nukes to prevent an explosion - it basically didn't do the brake burn until I was tens of metres away from the ground... -
[B]KSP: 1.0.5 1028 OSX [B]Problem: Science Lab won't transmit science [B]Mods installed: 000_FilterExtensions 000_Toolbar 000_USITools ActiveTextureManagement CommunityResourcePack ContractsWindow CrossFeedEnabler CrowdSourcedScience DMagicOrbitalScience Firespitter InterstellarFuelSwitch JSI KAS KerbalEngineer KerbalJointReinforcement KIS MagicSmokeIndustries MechJeb2 ModularFlightIntegrator ModuleManager DockingPortIndicator ORS ORSResourcePack ProceduralFairings RcsSounds RemoteTech SCANsat Treeloader TweakScale Karbonite KarbonitePlus UniversalStorage KSPI [B]Reproduction steps: [/B][/B][/B][/B][B]Build Science Lab. Launch into orbit. Send data to lab and start research. Wait until at least 1 unit of Science is produced and click transmit. Data will send on the active antenna, but antenna will be stuck on "Comms: Uploading data...".[/B][B][B][B][B] [B]Log:[/B][/B][/B][/B][/B] [Error]: [R&D]: No Science Subject found with id sciencelab@Mun [Log]: RemoteTech: Changing RnDCommsStream timeout from 0.3 to 0.3200073 [Log]: RemoteTech: [Transmitter]: Uploading Data... (Research results) - 6.67 Mits/sec. Packets to go: 109 - Files to Go: 0 .... lines counting down packets to go.... [Log]: RemoteTech: [Transmitter]: Uploading Data... (Research results) - 6.67 Mits/sec. Packets to go: 0 - Files to Go: 0 [Exception]: NullReferenceException: Object reference not set to an instance of an object