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GorgiAstro

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  1. Hi, There seems to be compatibility issues with KSP v1.05. When loading the KW engines (any of them, liquid or solid) at KSP startup, KSP is stuck. Below is the log, the issue seems to be related to the module ModuleAnimateHeat. When I remove the engines from the KW folder, everything works properly. Anyone encountered this problem? Regards, Gorgias. Kerbal Space Program - 1.0.5.1024 (WindowsPlayer) Steam OS: Windows 8.1 (6.3.10240) 64bit CPU: Intel® Core i5-5200U CPU @ 2.20GHz (4) RAM: 8107 GPU: NVIDIA GeForce 840M (1996MB) SM: 30 (Direct3D 9.0c [nvd3dum.dll 10.18.13.5354]) RT Formats: ARGB32, Depth, ARGBHalf, RGB565, Default, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8 Log started: Mon, Nov 09, 2015 22:11:54 [ ... ] [LOG 22:13:10.583] PartLoader: Compiling Part 'KWRocketry/Parts/Engines/1mMaverick1D/part/KW1mengineMaverick1D' [EXC 22:13:10.611] MissingFieldException: Field '.ModuleAnimateHeat.draperPoint' not found.
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