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ShmikeTP

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Posts posted by ShmikeTP

  1. 29 minutes ago, Mjp1050 said:

    I'm sorry; I joined the KSP community waaaay later than any of you. What exactly is the barn?

    The barn was the first idea for the "Tier 0"/"Tier 1" set of buildings. It was a very poorly-designed and very poorly-textures tier of buildings which got cancelled upon the amount of negative input received, while many want it back, and many of them want it back improved.

  2. NOTE: This is in 1.1

    While building in the VAB, I realized I couldn't alt+click to place parts, shift+click to move the whole vessel, and eventually I couldn't actually even move parts by clicking on them. I literally ended up rage-quitting because I physically couldn't build.

    I have no conceivable idea why this is so broken, can anyone help?

    I have the following mods installed:

    1. Capcom
    2. Community Resource Pack
    3. Community Tech Tree
    4. Connected Living Space
    5. Contract Configurator
    6. Contract Parser
    7. Contract Reward Modifier
    8. Contracts WIndow +
    9. Custom Barn Kit
    10. DeepFreeze Continued
    11. DMagic Orbital Science
    12. EVAManager
    13. Firespitter Core
    14. Graphic Memory Monitor
    15. Interstellar Fuel Switch Core
    16. Kerbal Inventory System
    17. Lithobrake Exploration Technologies
    18. MakeItSmall
    19. Modular Rocket Systems
    20. Module Manager
    21. NavBalls To You
    22. Precise Node
    23. Procedural Fairings
    24. Procedural Parts
    25. Procedural Parts - MainSailor's Gamma Textures | Essential Textures And Flag | Historic Textures
    26. Procedural Parts - Saturn/Nova Texture Pack
    27. Procedural Parts - Ven's Revamp Style Textures
    28. Progress Parser
    29. RCS Sounds
    30. RemoteTech
    31. REPOSoft Tech-Agencies
    32. RLA Stockalike
    33. SCANsat
    34. Ship Manifest
    35. Show FPS
    36. SpaceY Extended | Heavy Lifters
    37. Strategia
    38. Toadicus Tools
    39. Toolbar
    40. Tweakable Everything
    41. TweakScale
    42. Universal Storage
    43. USI Core | Exploration Pack | Kolonization Core | Kolonization Systems (MKS/OKS) | Life Support | Survival Pack | Tools
  3. 4 minutes ago, Alshain said:

    It's already been stated in 1.1 the Toolbar will go vertical (all versions).  He's on a Kerbal in the screenshot so there is no Staging UI there.

    That is a speaker.  Only the Wii U has a touchpad as far as I know.

    Actually, I looked it up, it appears the PS4 controller does have a touchpad.

    "But when gamers start bringing home the PlayStation 4 on Nov. 15, the first thing they will notice about its DualShock 4 controller won’t be the new ridges on the analog stick tops. Or the deeper D-pad. Or even the trigger-shaped shoulder buttons. It will be the black slate sitting right in the middle where the word “Sony” used to be — the new touchpad."

  4. 9 minutes ago, nosirrbro said:

    Personally, one of the biggest problems I see is the building aspect, proformance seems to be something to solve later; How do you make a rocket with a controller with any sort of accuracy?

    I'd imagine the little touchpad (I think that's what it is, I don't follow console stuff too closely) on the front of the controller could be of some use, especially when it comes to precision.

  5. Quote

     

     

    EynVoXa.jpg

    STS Pilot - Rank 2

    Requires at least STS Pilot Rank 1. Reach an orbit of 100+km and deploy your two comsats without spin stabilization to geostationary orbits. Land anywhere you want.

    WUvoQpP.jpg

    STS Commander - Rank 2

    Requires STS Commander Rank 1. Reach an orbit of 200+km and deploy your two comsats with spin stabilization (using the provided Sepratrons) to geostationary orbits. Land at either at the KSC, the Island Airfield just off of KSC, or at any Kerbal Konstructs airport.

     

    Relating to deploying satellites, technically- if the shuttle is capable- could we be allowed to bring the shuttle up to geostationary orbit heights, then deploy them there? If you still want spin-stabilization, I can kinda just make the Sepratrons spin the satellite a little in orbit. I'm a bit interested by this challenge.

    PS: Can I keep my mods all installed if I don't use them? I'd maybe think using RemoteTech in conjunction with this would work nicely, and I do have it in my install.

  6. Thanks!

    [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR]

    [quote name='sal_vager']When you have one more post you'll be able to do this from your settings screen :)[/QUOTE]

    I can't exactly find [I]where[/I] I'm supposed to do this in Settings. Help me out?
  7. Hello, there! I'm new to the forums, in the sense that this is pretty much my first actual account, but I have at least 5,000 hours on KSP, and I've been playing since maybe .21 came out, so I'm not new in that sense.
    I hope to become a more active member of the forums as time passes, and maybe I'll be able to make myself a prominent member? Who knows, only time can tell.
    -Shmike the Pyro (Newly-Hired Kerbalnaut)
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