Jump to content

ShmikeTP

Members
  • Posts

    24
  • Joined

  • Last visited

Everything posted by ShmikeTP

  1. Loved it; I got to see it so early on that only 360p had been uploaded xD
  2. Watching Episode 6 as we speak. So far so good.
  3. The barn was the first idea for the "Tier 0"/"Tier 1" set of buildings. It was a very poorly-designed and very poorly-textures tier of buildings which got cancelled upon the amount of negative input received, while many want it back, and many of them want it back improved.
  4. Ah. I didn't think about that; for some reason I always forget that RealFuels doesn't start out with anything within. My bad.
  5. Posted a helpful comment on the video.
  6. Looks interesting; I'm gonna set this up in a tab for me to watch later | Pre-emptively subbing, as from the first 5 seconds I can see good FPS and good Mic quality.
  7. NOTE: This is in 1.1 While building in the VAB, I realized I couldn't alt+click to place parts, shift+click to move the whole vessel, and eventually I couldn't actually even move parts by clicking on them. I literally ended up rage-quitting because I physically couldn't build. I have no conceivable idea why this is so broken, can anyone help? I have the following mods installed: Capcom Community Resource Pack Community Tech Tree Connected Living Space Contract Configurator Contract Parser Contract Reward Modifier Contracts WIndow + Custom Barn Kit DeepFreeze Continued DMagic Orbital Science EVAManager Firespitter Core Graphic Memory Monitor Interstellar Fuel Switch Core Kerbal Inventory System Lithobrake Exploration Technologies MakeItSmall Modular Rocket Systems Module Manager NavBalls To You Precise Node Procedural Fairings Procedural Parts Procedural Parts - MainSailor's Gamma Textures | Essential Textures And Flag | Historic Textures Procedural Parts - Saturn/Nova Texture Pack Procedural Parts - Ven's Revamp Style Textures Progress Parser RCS Sounds RemoteTech REPOSoft Tech-Agencies RLA Stockalike SCANsat Ship Manifest Show FPS SpaceY Extended | Heavy Lifters Strategia Toadicus Tools Toolbar Tweakable Everything TweakScale Universal Storage USI Core | Exploration Pack | Kolonization Core | Kolonization Systems (MKS/OKS) | Life Support | Survival Pack | Tools
  8. Probably around Tier 3 or Tier 4 is where you could maybe manage creating an SSTO, but I don't believe there's anything past 3 that would be definitively for SSTO's. I've seen people do some crazy stuff here.
  9. Because he's asking for mission ideas I assume.
  10. Hey, do you think you could improve the look of this picture a little? Not in any specific way, just make it look a bit fitting. (I barely made it back from the Mun)
  11. That was an amazing video. I've not watched a video showing such flight skills in a while.
  12. Actually, I looked it up, it appears the PS4 controller does have a touchpad. "But when gamers start bringing home the PlayStation 4 on Nov. 15, the first thing they will notice about its DualShock 4 controller won’t be the new ridges on the analog stick tops. Or the deeper D-pad. Or even the trigger-shaped shoulder buttons. It will be the black slate sitting right in the middle where the word “Sony” used to be — the new touchpad."
  13. I'd imagine the little touchpad (I think that's what it is, I don't follow console stuff too closely) on the front of the controller could be of some use, especially when it comes to precision.
  14. I also think this would be a good addition to the game. We have a large selection of engines for LF/OX and SolidFuel, but only one monopropellant engine. Maybe a .625 and 1.25 engine could be added to the game?
  15. So, I slaved away at my art program for half an hour, and using my terrible art skills, I managed to make a semi-decent flag for my space program. Let me know what you guys think! It was fun to make, but it did get a bit tedious at the end.
  16. Relating to deploying satellites, technically- if the shuttle is capable- could we be allowed to bring the shuttle up to geostationary orbit heights, then deploy them there? If you still want spin-stabilization, I can kinda just make the Sepratrons spin the satellite a little in orbit. I'm a bit interested by this challenge. PS: Can I keep my mods all installed if I don't use them? I'd maybe think using RemoteTech in conjunction with this would work nicely, and I do have it in my install.
  17. Thanks! [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] [quote name='sal_vager']When you have one more post you'll be able to do this from your settings screen :)[/QUOTE] I can't exactly find [I]where[/I] I'm supposed to do this in Settings. Help me out?
  18. Welcome to the forums! As for what happened to Bill, I think he'll recover after three or four... uh... years.
  19. I'm not sure if this is the correct area to ask this, but how do I change my rank on the forums. I know it's possible, I just don't remember how.
  20. Hello, there! I'm new to the forums, in the sense that this is pretty much my first actual account, but I have at least 5,000 hours on KSP, and I've been playing since maybe .21 came out, so I'm not new in that sense. I hope to become a more active member of the forums as time passes, and maybe I'll be able to make myself a prominent member? Who knows, only time can tell. -Shmike the Pyro (Newly-Hired Kerbalnaut)
×
×
  • Create New...