

GrugInAus
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[1.8.x] Contracts Window + [v9.4] [11/1/2019]
GrugInAus replied to DMagic's topic in KSP1 Mod Releases
Oh yeah, totally. I did a bit of considering before posting as I didn't want to sound like I was being demanding or anything. Apparently I failed. I'm quite happy to be patient. I see he has posted recently so hasn't gone away. I'll go back into my corner now. -
[1.8.x] Contracts Window + [v9.4] [11/1/2019]
GrugInAus replied to DMagic's topic in KSP1 Mod Releases
Along these lines, I expect the significant updates to the interface to have been done for 1.1 compatibility, thus not likely to be affected by 1.2. I didn't notice anything in the release notes for 1.2 regarding contracts that seems to have changed the data structure or anything that might affect this, but I could have easily missed something. I have tried dropping it into 1.2 and bumping the numbers in the version files, and it doesn't load (the icon doesn't display), which doesn't surprise me. I expect there is a limit in the DLL and I'm not going to bother trying to hack that. :-P Hopefully it just needs a version bump. -
You shouldn't need to change _any_ settings. Everything from the "-master" folder is uncompiled source code for development... it won't work in the game. You must only use what is from the download on SpaceDock. Once you have downloaded the file from SpaceDock, remove all other Scatterer directories from GameData directory the put the new Scatterer folder there and start the game with the default settings. If it doesn't look right then there is another problem. Once you have started it with the defaults and it looks ok, then you can start to change one setting at a time to customise it to your tastes, but it should look awesome without any changes.
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As far as I know, the ability to transfer a KSP store copy to Steam was a temporary option which is long since expired. I'd be happy to be proven wrong however.