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KSP Bro AE

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Everything posted by KSP Bro AE

  1. This is the page for the most hilarious KSP-themed memes. Find some, or make your own!
  2. Another version would be that only a limited number of people could download every minute or hour, keeping traffic down.
  3. Then maybe Squad could email users a code they can write into Steam to purchase the game for free?
  4. I bought it after. I saw that renting out servers would cost a lot of money, so why couldn't Squad send e-mails to users to give them a window of time to download, not overloading the servers.
  5. I went on the KSP site, and it didn't have the option to transfer to steam. do I have to buy it separately on steam?
  6. Good idea, all things except parts listed have to be stored in the KIS containers.
  7. They said something about a type of application system on the wiki in 1.1, and one of the apps is MessageSystem...
  8. Nah, too complicated. Most guns just require a box full of stuff and done.
  9. Story: You have landed on Duna with a craft (how to make it near the bottom) You don't have enough fuel in the lander to get back into orbit. Goal: Simple: Get into orbit. 10pt Hard: Get into orbit & dock with a craft already in orbit. 15pt Hardcore: Get back to Kerbin & land. 30pt Brutal: Land on top of VAB without getting into Kerbin orbit. 100pt Craft: 1 command seat 1 small fuel tank (.65m) 4 KIS small containers 1 Mk.16 parachute (radial is fine) Getting back: You need to build a craft on Duna using KIS. Fill the 4 containers with anything you want. Rules: Hyperedit can be used to get the ship into Duna orbit. No other uses of Hyperedit. In f12 menu, only clipping is allowed. Screenshots needed: Craft in VAB. Can hyperedit to Duna orbit, so next is Duna orbit. If Hyperedit isn't used, show screenshots of trajectory to Duna. Landed on Duna. Screenshot with all 4 KIS containers' inventories shown. Completed craft. Planted flag. (optional) Orbiting Duna with craft. Docking. (optional) In map mode, showing trajectory to Kerbin. (optional) Showing of whether you were in orbit before landing on Kerbin. (optional) Screenshot of landed vessel. (optional) Mods required: KIS Mods allowed: Any part mod, as long as you don't use it without asking first. Not allowed: Physics-altering mods are NOT allowed, except BDarmory because it doesn't really do anything except extend load range. Extra points: Plant a flag on Duna: 5pt. Get back to Kerbin without docking: 10pt. Land in KSC after getting into orbit: 5pt. Craft to escape Duna is less than 10 parts: 5pt. Not using Hyperedit at all: 20pt. Landing on Kerbin without orbiting first: 5pt. Thank you for reading!
  10. Thanks! Doesn't work. The "account settings" is available, but the "settings" is not do you know why?
  11. Next to your name, there are dots and something like "Bottle Rocketeer," and I saw many custom ones. How do you do that?
  12. I was playing KSP, it was night in the game, and I built something. I noticed when you are in the VAB/SPH, even at night, it looks like it is daytime from the inside. Can Squad fix that by 1.1? I would really like it!
  13. Oh I meant the full version, will that be on the KSP store?
  14. Who wants to waste $40 on a game they already bought???
  15. Wait, you won't be able to get this update from the KSP Store?!?!
  16. The weird thing is that you can't remove the asteroid once you place it. but no attachment points
  17. You can attach them radially, and you can attach stuff radially, so you got yourself a good deal. (I don't know if it has attachment points)
  18. This is a very simple mod, aiming to make asteroids a part. --==Space Potatoes==-- Please download and follow .
  19. I made a mod for a super-powerful engine, using seamlessly integrated North Pole UFO tech. (some anti-gravity stuff to propel the LfO out faster. --==Hyperengine==-- This is the first of its kind in the Hyperparts Co. series of mods. I can also add your mods, if they have OP parts, and Hyperparts Co. as the manufacturer. You will be given 90% credit (because I inspired you ).
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