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PieFlava

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Everything posted by PieFlava

  1. I was going to use this, but it wouldn't work with my other surfaces ("deploy state: inverted" doesnt change anything) :/
  2. That doesnt matter. They behave the same way regardless. you're saying you've never put control surfaces on backward? you're missing out dude. can look really great sometimes
  3. I'm making a spaceplane with a wingspan angle that points forward. It looks pretty great and it works fine, but I can't get the Advanced Canards to behave correctly. Due to the angle of the wings, flaps are difficult to position, so I placed a set of canards on the nose of the plane. No big deal, except when I flipped the Advance Canards around so they point forward, they began to pitch in the wrong direction. They act like they're behind the CoM and I'm unable to do anything about it (That I know of). I tried right-clicking and changing the deploy state to "Inverted" but that doesnt change anything. It this a bug, or are they supposed to behave like that(?) or am I missing some function to invert the pitch? Edit: i'm aware of how control surfaces should behave with respect to the center of mass, i flip control surfaces all the time... it's just that these canards arent... Pic of canards deploying backward Screenshot of canard placement, CoM, and CoL
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