I'm seeing some issues with the Drill-O-Matic (running KSP 1.0.5 on Linux and AGX 1.34b from CKAN).
Relevant-seeming log messages:
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleResourceHarvester StopResourceConverterAction Stop Converter
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleResourceHarvester StartResourceConverterAction Start Converter
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleAsteroidDrill StopResourceConverterAction Stop Converter
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleAsteroidDrill StartResourceConverterAction Start Converter
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleAnimationGroup DeployModuleAction Deploy Drill
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleAnimationGroup ToggleModuleAction Toggle Drill
actsToCompare.count != 1 0 Part: RadialDrill Module: ModuleAnimationGroup RetractModuleAction Retract Drill
Symptoms:
The "Deploy Drill", "Retract Drill", and "Toggle Drill" actions don't persist: I can add them in flight and they'll work from then, but they don't stay around from the VAB to flight, or after a quickload.
Also, for a newly-placed drill in the VAB, the action list shows "Start Converter" twice and "Stop Converter" twice. If I click on those actions, they also disappear in flight. If I then revert to VAB and look at the list again, it has all four distinct names, "Start/Stop Surface Harvester" and "Start/Stop Asteroid Harvester" (note that they've also changed from "Converter" to "Harvester"). Those actions work properly (in fact, just reverting and launching will make them show up in flight).
Thanks for a great mod!