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BenCP

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  1. Raiding the cabinet maybe, emptying supplies entirely regardless of storage size in one meal though? This whole mod is my balance mechanic, since i downloaded it as part of an idea to add a "meaningful" cryo sleep feature to my game. I know i could just not use any life support mods and just pretend they're out of action while they travel, but this way gives me an actual storage stat to base their "awake time" on so it isn't just arbitrary. Thanks GoldenPSP i that's exactly what i was looking for. Roverdude, less than helpful, thanks tho.. Sorry if i poked your "baby" but we both just want to mod our game so it's how we want to play don't we?
  2. Hullo Very much enjoying the concept of this mod. I think i can assist with a poster or two above who's stores have emptied of supplies. I've noticed that when starved for a while the Kerbals will "crack the biscuit tin" as you put it. My kerbals will happily eat all 16,000 supplies instantly as they decide to raid the cupboard. This is with all my supply stores locked off. I was trying to kinda "cryo-sleep" the crew by with-holding food during long passages with no action or necessity for crew actions. What i've noticed is that if there are locked supplies onboard, and Kerbals decide to steal some, they will steal and eat ALL OF IT regardless if containers are locked. I'm frankly amazed they managed to pound 16,000 supplies in one sitting between 6 of them Is there a text file i can modify to switch off the "raid the pantry" feature so i can live my cryo sleep dreams?
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