Hi there - first, I wanted to say to @Proot that I love the mod and am glad that you've continued development!
With the full disclosure that I am using the Win64 workaround for 1.0.5, I wanted to ask if anyone else is getting jagged/blocky shadow rendering around the edge of planets with this latest release. If you look at the upper right of the image below, you can see what I'm talking about. As I orbit the planet, the blocks constantly appear/disappear along the horizon of the planet as if this is an intended behavior and the responsible texture is just rendering at too low of a resolution to properly "hide" along the edge.
Along with KSPRC, I am using Distant Object Enhancement and manual updates of PlanetShine and Scatterer (in an attempt to fix the issue). I don't mind getting my hands dirty, I'm just wondering if anyone can point me in the right direction. Thanks in advance and my apologies if I've overlooked the solution in my browsing of other pages in this thread.