Emankcin
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Sorry, I fixed it. Anyway I tried to start it with -force-opengl and got it working (now with 80% fewer crashes!)
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They're the same size as real life, yes. It replaces all the stock planets and adds ones that aren't represented in the base game.
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At one point last night I was designing upper stages and I crashed when I attempted launch. No biggie, it happens, start it again. Except the game crashes either as soon as ksp finishes loading or around a quarter through, every time after that. I tried Active Texture Management, and that didn't fix it. However when I deleted RSS, it did start. I'd rather not have to do that. Thanks for any help! Error log: https://docs.google.com/document/d/1OJLkY6PBf8Y5Op52Yaa7zIaQG65t4YdrWEef-L3Mcm8/edit
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excellent work, it looks fantastic, but is it compatible with Sigma: Eve recolor?