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Posts posted by [MG]Atlas
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I have a problem with the ring and basically it's when I click (In-Game) to the Infernal Robotics tab and click on an arrow to let it spin it spins for 1 secs and the it explodes. Why is it exploding?
I really like the mod and will there be a Martian like Hab (Base that can Inflate itself) or something comming?
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3 hours ago, Bonus Eventus said:
The point of the xl-6 landing leg was to provide a very large landing leg for very big rockets/crafts, what would be the point of shrinking it down when you already have landing legs in the stock game that serve that purpose?
The stick legs break too fast, and the xl-6 has a greater model! The purpose? Umm.... Ok I know, its pointless to make such thing . Have a nice day!
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I don't know if this is requested, but could you do a Tweakscale config or make a smaller version of the XL-6 Landing leg so that it is more like the stock things (LT-2, LT-1, LT-05 ...) I'd would be great. I love your mod it's great to make oversized crafts Thanks!
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I had a mission called 'Aris 3' with mods
I put a 2.5 Million funds "Semerh" in Orbit ( Hermes from The martian )
The I started a delta iv heavy to reach it , then I started a journey to mars but it all xploded
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On 27.10.2015 at 11:34 PM, Oskar1977 said:
So es hat irgendwie geklappt.... angedockt jipiii
Wie krieg ich die Kerbals jetzt in nen anderen Bereich der Station :-/
Du musst auf "Transfer Crew" Druecken und ein Modul auswaehlen
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On 1.2.2016 at 5:27 PM, Motokid600 said:
Are you using the latest version?
I think I do so, but it only does it on the pre-build .craft files when I put a launch tower on a self build Space Shuttle it never destroys everything.
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When you decouple something like the Apollo Escape tower it flies away like a boss and makes your rocket go crazy and explode or destruct vital parts :/
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9 hours ago, Beale said:
Vega Node A is deprecated (should be in release notes).
Vega_Crew_B should very much still be there, can you check re-installation?
Next version!
Great stuff!
I reinstalled it and it works great
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Where is the Vega.Node.A and Vega.Crew.B ? I have downloaded a Mir with Tantares and it need those parts, and in the config there only is an A part and D part from Vega.crew and I cant find a Vega.Node A ... Where did they go?
Hermes Interplanetary Spacecraft (from The Martian) [DISCONTINUED]
in KSP1 Mod Development
Posted · Edited by [MG]Atlas
Fixed the issue
I fixed the problem it was a JSI issue. I can load and fly it I still have the stability issue but yeah I don't have to spin it.