KSP Version 0.1.0.0.20892
Operating System and version : Windows 10
CPU and GPU models, any other system information which could be relevant
Core i7 920 overclocked at 3.6Ghz
RTX 3060 ti pilote : 528.02
Description of the bug.
Expected Behavior : normal operation of the landing ship
Observed Behavior : when switching to the second ship after uncoupling it from main ship, to prepare for docking to the main ship, ship slow rotate due to undocking but navball does not turn, if activating SAS ship start to rotate on himself but naveball stay fixed.
When trying to manually stabilize the lander some axe are not working properly and activate two axe at the same time (right direction cause right + up )
Steps to Replicate : put a rocked in orbit, with a lander stacked under the main ship once dropped main booster quick save, separate both ship, switch to the lander and try to control it. no nav ball movement, and abnormal reaction to control input does not occur every time but nearly each time after a quickload.
Fixes / Workarounds (if known..) none
A list of ALL mods. none
Other Notes / Screenshots / Log Files (if possible..)
link to full game save with ship craft, start the game and continue you will be loaded directly with my ship in orbit of kerbin.
beware your in control of a kerbin in EVA (should be grabbed on the ship but not always the case) not in control of the ship board the ship first ;o)
Once boarded check where are your kebal, you may need to transfer one kerbal to the lander for control, then stage one time to separate both ship, usually when i just start the game and load the save it work fine but if i reload the quick save p then i retry usually i got the issue.
save:
https://drive.google.com/file/d/1VXSqJHPva651W1LwM3HW-QdfWN9QsIXW/view?usp=share_link
link to logs files :
https://drive.google.com/file/d/1uLgvP6VU56o2VBDJFVA6X-dwcrPXxbar/view?usp=share_link