msasterisk
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Everything posted by msasterisk
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That refers to the surface escape velocity, wheras OP probably launched from Kerbin's altitude.
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I like minths! Also, hehe, I'm bad at tables it seems, I mixed up weeks and months.
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Isn't a Kerbin month (AKA munth) about 6 days, based on the Mün's orbital period? Where did you get 10 days?
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Possible crater (on the scale of the major crater)? The lone 3km mountain seems suspicious, but I might be wrong. Center coordinates: 29N, 67W
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Airbrakes = non-glitchy, futuristic-looking landing gear. No suspension system, but that's actually helpful for modular base building.
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The "You know you're playing a lot of KSP when..." thread
msasterisk replied to Phenom Anon X's topic in KSP1 Discussion
Not sure about you, but in space (let's pretend the engine somehow has air), I get less than a meter per hour. -
Bop. Low gravity and allows access to Jool's moons.
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Sorry I've been inactive here lately, school appears to be sucking my life away. So is there any one plate tectonic map we agree on? And does it need to be changed to account for the newly discovered volcanoes?
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Didn't you hear? Jack killed them all. But seriously, SQUAD said they would add GP2 years ago, but so far, nothing. Eeloo happened, but no GP2. Seems like it's been abandoned. I hope I'm wrong...
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Nothing yet, but my friends are starting to tell me "Just stop talking about KSP". Maybe I need a break...
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Seeing your first Evian sunset. It's beautiful, especially from orbit.
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*STAR TREK SPOILER ALERT* I guess I was a little late for that...
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What is the death rate if your Space Program?
msasterisk replied to teag2's topic in KSP1 Discussion
Hail Kraken! -
What is the death rate if your Space Program?
msasterisk replied to teag2's topic in KSP1 Discussion
0%! I only just started my career mode. But only Jeb gets to use quicksaves/reverts, and only to avoid certain and imminent death. It's only a matter of time... -
Vectors. They have a bottom node, they have awesome gimbaling, and the mammoth is only useable on large craft.
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Kerbal space program. There's going to be some bias from posting this on the KSP forums...
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Finally sucked it up and started a new career mode in 1.1.2. I'm at the point of suborbital tourism, but until the LV-909 comes along, orbit is still on the horizon.
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Jool isn't made of peas. It is a pea.
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If I have time, I'll add arrows to the tectonic maps showing relative plate motion.
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The "You know you're playing a lot of KSP when..." thread
msasterisk replied to Phenom Anon X's topic in KSP1 Discussion
When you type "d" into google search, and it automatically fills in with "elta-v map". Whenever something seems really unrealistic in a dream, instead of realizing that you're in a dream, you just think "It'll be fixed in the next update." -
Go to Jool. It's worth it if it works. Maybe. I'm actually still trying...
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Use 2 engines facing each other to cancel the thrust.
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I get that this thread is about the stock game, but until Squad fixes the science system, you can exit the part configs to move them around on the tech tree.
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I set up a system of standard launchers for 5, 10, and 15 tons to LKO. As a bonus, the 5-ton carrier is SSTO! I used the 10-ton carrier to launch two Jool transfer vehicles into LKO. One has a Laythe rover (it would go to Bop, Pol, or Vall, but aerobraking...) and the other has a long-range communication satelite, as a relay between the rover and Kerbin. Anybody know of a good place to land on Laythe?
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Great tutorial, but you should probably make them in the Tutorials section.