storm_soldier2377
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[1.9-1.10] Throttle Controlled Avionics
storm_soldier2377 replied to allista's topic in KSP1 Mod Releases
To orbit autopilot doesn't work; it just activates all stages and crashes on the launch pad. The deorbit/land doesn't work either; it deorbits but it just doesn't land. -
Whats Your Cash Cow in Career Games?
storm_soldier2377 replied to DocMoriarty's topic in KSP1 Discussion
Plant a flag on the Mun/Minmus. (I typically have to go there anyway to collect science, and sometimes these pop up when I already have a Kerbal there.) Conduct temperature surveys in orbit around the Mun/Minmus. (I typically have a satellite in polar orbit of those bodies awaiting these cash grabs.) Rescue Kerbals from orbit (Essentially free cash and Kerbals, especially when done with a spaceplane.) Get science from/explore celestial body (Generally easy and cheap to do with a small probe.) -
Nice, though after a few tests I can probably be sure to say that they work a little bit worse than the stock parts, at least the SP+. Still a very nice mod that I'll definitely keep though.
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Gravity braking with moons
storm_soldier2377 posted a topic in KSP1 Gameplay Questions and Tutorials
Here's something I've always pondered on for a bit. Using gravity assists to get captured on Jool is pretty straightforward as using Tylo and/or Laythe will get you captured around Jool. On Kerbin and Duna, however, it's not so clear. You might get a decrease in velocity if you get behind Ike or the Mun, but it's never quite enough for a capture. I've always wondered if it is better to use the moons for an assist and use a retrograde burn or if doing that just loses the Oberth effect of the larger body the moon is orbiting and ends up costing more d/V. -
Still don't know what the difference between the antennas is, what their ranges are, or when to use which.
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Hardest or near impossible contracts, you've gotten.
storm_soldier2377 replied to Dooz's topic in KSP1 Discussion
Mine X amount of ore from Eve and take it to Gilly. -
About those "Build a new orbital station" contracts
storm_soldier2377 replied to Sonny_Jim's topic in KSP1 Discussion
Still better than those contracts that asks you to go retrogade around the sun. -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
storm_soldier2377 replied to cybutek's topic in KSP1 Mod Releases
It is sad how the 1.2 pre-release made it clear how much I depend on KER. I can't touch 1.2 without it. -
To clip or not to clip? (Fun, pointless poll)
storm_soldier2377 replied to b0ss's topic in KSP1 Discussion
I never clip stiff into fuel tanks, but structural component are fair game. No idea why I dislike clipping though, because I don't see it as cheating because the same drag and mass values apply regardless of whether it is clipped into something or not.