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VoidCosmos started following debitfett
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Will we see an update o 1.4.1? -
Would it be possible to have this mod work with extra planetary launchpads? That would make this mod even more appealing.
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
woow. -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Sooo, we finaly get the docks... WOHO!, No more wheels/ landing gear/ planes to get my ships to the water! I cellabrated too early. I have no idea how to use Kerbin side. -
My Chalenge to all how are brave enough too except
debitfett replied to debitfett's topic in KSP1 Challenges & Mission ideas
Well I wish you luck. Jebs speed!- 4 replies
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
its fine, il diagnose it my self. -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Awww, thats a real shame, it looks realy awsome. I guese ill try to get vesel mover to work. -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Quick question, what mods did you use for the docks? If im making ships instead of B9 space ships, i need to be able to lanch them consistantly. Note: vesel mover dose not like me and thus dose not work, and kerbal constructs dose not add in ports like the one pictured on page two. -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Done. Link to picks http://ctrlv.in/874773 http://ctrlv.in/874774 http://ctrlv.in/874776 -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
I do know of a way to lanch a ship from a plane, it uses a unconventinal style of plane. (oh, and i found out why the kracken attacked, it dose not like having any balest in the hull what so ever. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
debitfett replied to bac9's topic in KSP1 Mod Releases
Oh, sorry, i must have missed it.- 4,460 replies
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Shure thing. -
[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
Thats fine. Ill just try to drop it from a plane. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
debitfett replied to bac9's topic in KSP1 Mod Releases
Any word on the HX parts? 1.2 or still out of date?- 4,460 replies
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[1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important
debitfett replied to SpannerMonkey(smce)'s topic in KSP1 Mod Releases
I would not lanch a big ship this way, i was only lanching one of the small hulls and it just kept geting krackened, not just the LG the engins came off too and it just freaked out every time.