I'm new to KSP modding, so I would like a bit of help with this part I am trying to make just for myself to sort of get into it. I've no desire to write an actual plugin. If this is in the wrong section I apologize as I wasn't exactly sure where to place this.
But yeah. I can't get my part to consume any sort of resource in the config and it's driving me mad. It works without consuming anything so I'm not entirely sure what's going on here.
PART
{
name = mk2blackrose
module = Part
author = Alexander
mesh = mk2FuselageShort.mu
rescaleFactor = 1
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
TechRequired = advScienceTech
entryCost = 18500
cost = 12000
category = Utility
subcategory = 0
title = Mk2 Black Rose Oxidizer And LF
manufacturer = Enigma Tech
description = This airframe fuselage has a built in Oxidizer and fluid fuel generator. It requires a large amount of electricity to perform.
attachRules = 1,1,1,1,0
mass = 0.49
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 50
breakingForce = 50
breakingTorque = 50
maxTemp = 2500 // = 3000
emissiveConstant = 0.8
fuelCrossFeed = True
bulkheadProfiles = srf, mk2
MODULE
{
name = ModuleGenerator
isAlwaysActive = False
isTweakable = False
OUTPUT_RESOURCE
{
name = LiquidFuel
rate = 8
}
OUTPUT_RESOURCE
{
name = Oxidizer
rate = 8
}
INPUT_RESOURCE
{
name = ElectricCharge
Rate 1.0
}
requiresAllInputs = true
}
RESOURCE
{
name = LiquidFuel
amount = 0
maxAmount = 400
}
RESOURCE
{
name = Oxidizer
amount = 0
maxAmount = 400
}
}
Any help on this would be super appreciated, thank you.