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eJar0k

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Everything posted by eJar0k

  1. You could put warheads inside the 1.25 or 2.5 meter storage bay things and then build your missile with that as the warhead section, rather than have the tip be a fragile one-piece warhead. If you want a .625 inline warhead though.. Maybe enable part clipping from the debug menu and shove it between some parts. Or code your own in-line warhead. Look at the current warhead's code and copy it into a retextured .625 fuel tank?
  2. Welp, as far as I know that one time the game with BDA functioned for me earlier was a one-off thing. I've tried loading some stock craft in, and I still get the same bugged, fixed camera, broken menu, etc. No fix then.. Also, output log for you! (was this done right? I can't seem to add any attachments and I end up nuking pastebin if I try it)
  3. Uh, OK, got the output log thing for you guys who have any idea what it means. Also, on a related note, I accidentally figured out a way to stop the issues I had, at least for the time being. When I loaded a stock craft, in that case the Gull, the game functioned perfectly. No locked camera, Kraken didn't eat my craft, timewarp didn't take me on a scenic stroll through the frozen solar system, nothing. I then loaded my drone fighter, which, incredibly, also functioned perfectly! I don't know why, or how, but in that instance it seemed like loading a stock craft first fixed my problems. Others with my issue, try it? The log thing's here too. Er, how do I do this? Pastebin the log?
  4. That wasn't very clear, actually. Sorry, and it's steam. And yes, I only had BDA in at the time.
  5. IIRC, it was the new version of BDA for 1.0.5. However, I think it may have worked before this incident in 1.0.5, so.. Ugh. Can't remember it clearly.
  6. Hi guys! I've played KSP for a while now, just got around to making a forums account. I pretty much always use BDA when playing, if I'm not using a custom list for a career game. Anyways, on to the reason for this post. If thisx has already been reported, sorry, I don't want to read 280+ pages of replies. So, basically, whenever I have BDA installed and I try to load a craft, I end up with a fixed camera, no data on the HUD, and no craft on the runway (haven't tried launchpad, this IS a BDA save). I tried to press escape to exit to the SPH, no buttons other than settings and resume worked. Space Center and Revert are clickable, but not functional. If I time warp, the camera pans away from the space center, away from Kerbin, without stopping. At this point I usually Alt-F4. If BDA isn't installed, everything works fine, when I first encountered this issue, I had only BDA installed. Next day, for whatever reason, it worked flawlessly, I got to test my drone planes, etc. Day after that, same issue. Currently I have BDA, Vessel Mover, Kerbal Foundries (found an alternate download for it, yay), and BDA Vessel Switcher, and, since I have BDA installed, it still fails to work. I tried deleting BDA then re-downloading and re-installing it, no fix. If necessary, I can supply pictures of what's happening, but from my testing, BDA is definitely the problem here, no matter what I do to try to fix it. If you have questions for me to try to get a solution, fire away. Cheers!
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