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rayfound

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    Bottle Rocketeer
  1. Thanks for the pointers guys. I\'ve made a few tweaks so far, but have largely kept the design intact. Atmo-spin has been reduced, though not eliminated. I like having 2 nearly full tanks on Mun departure, so I am able to do a significant retro-burn to slow reentry @ Kerbin. It just seems like that will be important at some point in the game. As for RCS - I do need to try that... I\'ve honestly not used RCS at all. Also, The whole design can be made shorter relatively easy - that\'s something I should play with.
  2. Downloaded 5 times, anyone have any feedback? I thought it had a pretty forgiving fuel budget. I need to rebuild it to eliminate the atmospheric rotation issue, which I think is doable, but since it works, I haven\'t bothered. I appreciate any feedback.
  3. Completely Stock. After a few of these: Finally made it! (and return!) Lots of gas to make it home. Successful landing. Rocket spins pretty bad in the atmosphere, but I just hit SAS before launch and everything works fine. I fly on the central stage all the way until about 5000M above the munar surface, zero out velocity, de-couple, then make final descent with the lander/return stage and gravity.
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