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MikaelPerrin

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Everything posted by MikaelPerrin

  1. Have you tried moving the app to the desktop? Instead of starting it directly from the ”.dmg folder” I mean? I had the same problem and that worked for me. Possibly including trying to run it twice and then restarting my mac first, I’m not 100% sure.
  2. 1. The engines in this mod still work just fine with RO 2. The mod is very well supported by RP-0, with some very cool engines like RD-270M. Pentaborane!
  3. Have you added mediafire .com to the link? (remove the space)
  4. Have you tried a steeper reentry? Like a Pe of 30k? Multiple high-altitude passes through the atmosphere uses a lot of ablator. Steeper is usually better as long as the g-forces are survivable..
  5. Tried the engine pack with the latest RO/RP-0 yesterday. They work just fine. I love the RD-270M.
  6. You can attach the floating node even with an engine attached.
  7. Are you using structural fairing sides or aerodynamic ones?
  8. Just a quick check: Are you sure that you are using build 1028 and not 1024 of KSP 1.0.5? I made that mistake myself. Are you trying to install Realism Overhaul as well?
  9. Make sure you still have the part files for the stock heat shields. I think they are the first Lunar-rated shields. (Squad/Parts/Aero/HeatShield)
  10. Just created an account to write this. I've been following this project and it was sad to hear about your scrub. Don't give up! A question; are you still looking for payloads or do you have a ton of them waiting for launch? I'm considering creating a camera-probe for taking pictures of the back side of the moon. Re-entry and recovery on earth. Anyway, good luck!
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