Hey guys! So I just started playing around with Blender and Unity today for the first time to make a mod, but for some reason ksp loads 2 of the same part. Sorry if this issue has already been discussed on the forums, but I couldn't find anything.
http://imgur.com/PghuiNt
// --- general parameters ---
name = Pod4
module = Part
author = Neverhood
// --- asset parameters ---
mesh = Pod4.mu
scale = 1
rescaleFactor = 1
// --- node definitions ---
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
node_stack_bottom = 0.0, -0.6, 0.0, 0.0, -1.0, 0.0, 1
node_stack_top = 0.0, 0.55, 0.0, 0.0, 1.0, 0.0, 0
bulkheadProfiles = size1, size0
CoPOffset = 0.0, 0.5, 0.0
CoLOffset = 0.0, -0.35, 0.0
CenterOfBuoyancy = 0.0, 0.5, 0.0
CenterOfDisplacement = 0.0, -0.3, 0.0
buoyancy = 1.5
buoyancyUseSine = False
// --- editor parameters ---
TechRequired = start
entryCost = 0
cost = 750
category = Pods
subcategory = 0
title = Pod4
manufacturer = Neverhood's junkyard
description = Will this ever work?!?
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0
// --- standard part parameters ---
mass = 0.7
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.15
angularDrag = 2
crashTolerance = 14
maxTemp = 1200
skinMaxTemp = 2200
skinInternalConductionMult = 0.625
heatConductivity = 0.1 // 5/6ths default
vesselType = Ship
// --- internal setup ---
CrewCapacity = 1
tags = capsule cmg control ?eva fly gyro ?iva moment pilot react rocket space stab steer torque
INTERNAL
{
name = Pod4Int
}
MODULE
{
name = ModuleCommand
minimumCrew = 1
}
RESOURCE
{
name = ElectricCharge
amount = 100
maxAmount = 100
}
MODULE
{
name = ModuleReactionWheel
PitchTorque = 5
YawTorque = 5
RollTorque = 5
RESOURCE
{
name = ElectricCharge
rate = 0.25
}
}
MODULE
{
name = ModuleScienceExperiment
experimentID = crewReport
experimentActionName = Crew Report
resetActionName = Discard Crew Report
reviewActionName = Review Report
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
rerunnable = True
xmitDataScalar = 1.0
usageReqMaskInternal = 5
usageReqMaskExternal = -1
}
MODULE
{
name = ModuleScienceContainer
reviewActionName = Review Stored Data
storeActionName = Store Experiments
evaOnlyStorage = True
storageRange = 1.3
}
RESOURCE
{
name = MonoPropellant
amount = 25
maxAmount = 25
}
MODULE
{
name = FlagDecal
textureQuadName = flagTransform
}
MODULE
{
name = ModuleConductionMultiplier
modifiedConductionFactor = 0.003
convectionFluxThreshold = 3000
}
MODULE
{
name = ModuleAblator
ablativeResource = Ablator
lossExp = -9000
lossConst = 20
pyrolysisLossFactor = 1000
reentryConductivity = 0.01
ablationTempThresh = 800
charMin = 1
charMax = 1
charAlpha = 1
}
RESOURCE
{
name = Ablator
amount = 200
maxAmount = 200
}
}
INTERNAL
{
name = Pod4Int
MODULE
{
name = InternalSeat
seatTransformName = pilotSeat
allowCrewHelmet = false
}
}