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Tinyeth (Taulord100)

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Everything posted by Tinyeth (Taulord100)

  1. I have chosen to update unity to unity 5 to hopefully fix my dreaded I.V.A problem. Last attempt before give up on 1.5 version
  2. rocket engines... Cannon rocket engines

  3. If anyone wants to know if my mod has been forgotten it has not just been busy
  4. Due to other projects the 1.5 version of Light Comendus pod MRK-III will be postponed until further notice sorry for the inconvenience thank you.
  5. Sorry about the delay on the round kerbin challenge I have been busy with other projects I will get back to the challenge in the future.
  6. Behold the harpy T4X. I did slight adjustments 1 less landing gear better engine and less intakes. this will be another aircraft already on the custom save when we work out how to get it done. heads up we just need to place the deafult track if we can it will be tommorow thank you for your patients.
  7. It would be brilliant if you do this challenge and post your progress and images here. Gam and myself are going to name the custom mallard the checkpoint placment vehicle, you'll find it in the stock vehicle's just in case you want to make your own custom track. Good luck!!!. I've just thought of my new entry for the challenge it is called the Harpy T4X
  8. Final position from team Tau. Will i make it. Well this is it for team Tau halfway mark, And 3/4 to CheckpointV. This Challenge was a blast. Will do this challenge again it was brilliant especialy as i'm not much of an aircraft designer views were great. Finally I will still keep up to date to see how Gam does, well I have already got a new design planed to start again shortly thank you for following this challenge everyone.
  9. We made it to Checkpoint IV Gam is infront I might be out might chance it.. Soon to be back to the DARKSIDE if I chance it
  10. Me and Gam succesfully made it to Checkpoint II. Not just that I am at Checkpoint III just waiting for gam to take off to meet me. Finally we would like to know if anyone else is doing a round Kerbin challenge and what the tweaks if any are to the criteria. (it was late last night and was thinking of routes to reach Checkpoint IV)
  11. Thanks for the help DoctorDavinci Heads up me and gam are at checkpoint I and it is looking grim.
  12. I am not sure if anyone has done a similiar Chalenge to this so please understand. I have taken a break from developing my recent light comendus pod update, for a chalenge Gamax19 and myself have created it is rather simple but a engineering chalenge none the less so here goes. You have to use stock parts to make an aircraft which ways less than 12 tonnes and land and take of at 10-20 checkpoints which you set at differtent points of kerbin, and try and fly around kerbin from the ksc to the ksc if you succeed you are a great engineer you can use personalised kerman if you wish good luck. P.S this is a community chalenge so feel free to change the rules as you see fit the ones I have stated are just guidlines for a light class challenge . Finnaly the criteria I have typed are what Gam and I will be using after the challenge I will state here who won and where we ran out of resources or crashed. fogot to metion the challenge me and my brother are startinG begins tonight after I Sign out. LET THE CHALLENGE BEGGGGGGGGGGGGIIIIIIIIIIIINNNNNNNNNNNNN!!!!!
  13. Vanamonde the warning you gave me was a big help and I will keep the banter between my brother and myself off the forums from now on once thank you for the warning.

  14. Thank you for showing me the work you have done on the new model on unity earlier this evening gam the new model and texture looks fantastic. By the way thank you for the advice for fixing my troublesome windows it was much appreciated. Finally looking foward to seeing the new gama pod Mk.3 in use.
  15. The second stage of development for the 1.5 update is nearing completion.
  16. How could you .For that you should be turned in to a servitor for the imperium of man. No better paint the whole outside hull of the red dwarf. No more fitting be launched in to Jool in a gama pod Mrk 3. [snip] no offence is intended.
  17. the first stage of development for the 1.5 update has now been completed.
  18. The first stage of development for the 1.5 update is nearing completion.
  19. To everyone who wants to know when I am planning to start work on the 1.5 version of the Light comendus pod-MRKIII that will be later on today. Thank you for your patients.
  20. Thank you for this discusion. I got into modding when I saw my younger brother Gamax19 developing his mod and I thought I want a bit of that. Additionally I new it would be a great skill to learn and be able to share something great to the Ksp community, not to mention that it is a fun labour of love.
  21. That might be the case but last time I updated my mod was in may and, I have been playing CNC 3 tib wars. This topic is about bugs and anouncments of my mod "add-on" For example if a new version of ksp is relased and the coloider sends a kerbinaut flying out to the solar system to die very painfully due to the ladder, or the texture or a part of the model refuses to load annoying that is called a B-U-G. I do understand where your point is coming from though.
  22. I will inform everyone when I start work on the light comendus pods next update, Finally this topic will be about bugs to the pod please post any bugs you notice on this discussion if you have any advice it will be much appreciated, any bugs I notice I will also post.
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