krimsalt
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The drift only happens when the docking ports are under stress. I made a craft with something hanging off horizontally from the side of the central fuselage and after every save and reload it sagged more and more. If you undock and redock with a rover, the rover supports hold all the stress so the weight is not on the docking ports. In orbit this doesn't happen because nothing is under stress. But if your game saves while moving the craft, that counts as under stress, and the alignment will be off on the next reload. Mine was on a fresh install of the game. After every major update it's always best to uninstall, delete the KSP folder from the steam install directory, and do a fresh reinstall.
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
krimsalt replied to Galileo's topic in KSP1 Mod Releases
@Galileo did my re-links work? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
krimsalt replied to Galileo's topic in KSP1 Mod Releases
log: https://drive.google.com/open?id=15nY3hD4xivU_SKgPc572-hRmTnnGo9ev screens: https://drive.google.com/open?id=19YAL04bmj7cR-PDQSGVpbBWDHTHuqd4a try these? -
Yes I did a fresh install of the mods, redownloading everything (I don't use CKAN, and have been manually downloading mods now since 1.0.5). I noticed it first happened Jul 29, two days after the 1.4.5. patch, I hadn't noticed it for any of the other 1.4.X versions as far as I am aware. Here's a link to my log file: https://drive.google.com/open?id=15nY3hD4xivU_SKgPc572-hRmTnnGo9ev
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
krimsalt replied to Galileo's topic in KSP1 Mod Releases
Not sure what's causing this, but the sun appears dim as if it's being obstructed. There is no lens flare or god rays appearing. This happens after I load crafts from the tracking center and *sometimes* goes away when switching to other crafts. Most of the time grounded crafts (like on the Mun or Kerbin) show proper lens flare and god rays. I'm running 1.4.5, mods include KER, SVE/EVE/Scatterer, and RPM. Module Manager is version 3.0.7. Link to KSP log: https://drive.google.com/open?id=15nY3hD4xivU_SKgPc572-hRmTnnGo9ev Google drive folder showing 2 instances where the sun effects are not loaded in, one instance where they are, and the KSC: https://drive.google.com/open?id=19YAL04bmj7cR-PDQSGVpbBWDHTHuqd4a -
I'm having an issue where the sun appears as if it's obstructed by something when it isn't. I try saving/reloading or switching to other crafts, sometimes it works sometimes it doesn't. I tried a fresh install of KSP (delete KSP folder from Steam directory too) and it still happens on all saves. Mods are KER, RPM, SVE/EVE/Scatterer. This only started today (in the past it's been working fine) Attached is a Google drive link to some relevant photos https://drive.google.com/open?id=19YAL04bmj7cR-PDQSGVpbBWDHTHuqd4a Please help
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
krimsalt replied to Galileo's topic in KSP1 Mod Releases
Having trouble with Duna not showing the atmosphere (but still showing night/day shading from EVE). I had freshly installed all my mods (deleted everything in GameData except the Squad folder) and reinstalled them as a few were updated for 1.4.3, and the ModuleManager was updated to 3.0.7. Noticed UI flickering on Duna and Moho when in the tracking center and that Duna wouldn't render the atmosphere. Freshly installed all mods again this time with MM3.0.6 (the original I had) and still noticed the same problem but no UI flickering. Attached is a link to my KSP logs and the screenshot of my GameData https://drive.google.com/open?id=1FwTiTkUIcJCHJWc26gA1iIv9TEt0_XsT