Jump to content

michealv

Members
  • Posts

    81
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Rocketry Enthusiast
  1. Cheers, nothing more annoying than that bloody ASAS not scaling lol
  2. I had a good read over the information in that post, tried for about 3 hours and still un-successful using the methods described (using information in the tool only), I think on my part i\'m still not understanding how to use the information in the tool. I can do manual Rendezvous no problem, as soon as I try to do it via information via the mechjeb I stuff it all up, every time, I can get the periods within 1second of each other, but then what? i\'m clueless at that stage. Maybe some screenshots of how to use the tool and a tutorial would be very helpful.
  3. Yeah exactly same thing here, I stay well away from it as it seems its there more-or less for testing, its not even mentioned on the main wiki page (http://wiki.mechjeb.com/index.php?title=Manual), its likely not even supposed to be there. If you want to even attempt rendezvous use the Ascent Autopilot, its near perfect. Edit: Actually I take that Ascent Autopilot back, its probably just as bad to use for rendezvous, mine (even doing the pre-test flight) keeps overshooting the final AP and PE when it does its final burn, you will never intercept this way as you\'ll end up being like 10km off mark. By the time you correct the orbit its too late, your out of sync for the rendezvous
  4. LOL and I went through all the hassles of designing a craft that can have intakes LOL and they do nothing, oh well at least I know I can do it.
  5. I am just happy that I got it working, hurray so much fun to make pointless maps lol, my gf thinks i\'m mad!
  6. I have followed instructions exactly as per the readme installation, though cant seem to get the mod to spit out a .csv file. I spent over an hour going around and around the mun at an orbit of 3.8km, only to get no data. Am I doing somthing wrong? I\'ve checked the Isa_Ram_Mapper folder is in the KSP_Win\ folder
  7. But because its divided evenly between the units ( I think ) it doesn\'t really make a difference anyway does it?
  8. Same for me, and yes, mine were placed with symmetry. In terms of how fast they depelete, i\'d say its divided nicely accross how many reserves you have, but for charging it does charge them all at once, but perhaps again its charging them all evenly?
  9. I like the mod. But it seems that in order to be useable (in terms of going to the mun and back) you need like 4x4 extra life support tanks. Try rotating kerbin with 4 tanks, your going to cut it so close its not even funny! I had sun for pretty much all the trip, then suddenly it went behind Kerbin and bang, had to wait for the sun to re-rotate around, didn\'t make it in time and all 12 tanks emptied, one of the crew members died. So I think either the tanks need more capacity, or it should be tweaked slightly to use a little less oxygen. I had to build one mother of a ship to get all that weight into space btw.
  10. The team should hire you to make their intro lol, this is just pure awesomeness, it makes me want to buy the game again
  11. I find this game more addictive than Minecraft, if that doesn\'t make the devs happy I dont know what will.....maybe cake?!
  12. How did you get that autopilot function to come up, as outlined in your screenshot? edit: nvm - found it lol, thanks for listing your parts
  13. Easy to get to the mun. 1.) Get into orbit around kerbin at heading 090. 2.) Face forwards so you are lined up with your trajectory (i.e wont do a retro burn if you use thrusters) Wait for the mun to start rising on your horizon (time acceleration helps). 3). Burn those thrusters until your Apogee just about reaches the orbit that the mun follows (its the outer hollow like ring), fast forward time and voila your at the mun. Depending on how you time the burn when the moon was ascending, you may or may not need to retro burn to create an obrit, most times I end up needing a retro burn but its not much fuel. Another thing you could do is at step 1, increase your orbit (ap and per) to be slightly less than that of the mun, and forward time until you connect, i\'ve heard this is more reliable way to get into an insta orbit easily. Though i\'m not sure if its as fuel efficient as the above...as you\'ll still need to retro burn a pretty big apogee and peri.
×
×
  • Create New...