alexus
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Posts posted by alexus
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9 hours ago, modus said:
Sure
Why doesn't it work for me?
Look at https://ibb.co/ZKMmYJs -
Does it work in ksp 1.12.5?
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13 hours ago, Nightside said:
I don’t understand do you want to put this map in the game or would you like to draw your own elevation map?
Yes
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10 hours ago, Nightside said:
Hi @alexus.
Is that Mars? It looks like you already have a height map, what are you trying to do with it?
I want to know how to make this map.
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Shadowmage, hello.
Can you make light reflection like at pic?
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Has visor a normal map?
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On 11/25/2018 at 1:35 PM, Warhorse said:
The image appears to be upside-down, ie flipped north-south.
Archives updated. Thanks for your feedback.
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On 11/25/2018 at 1:35 PM, Warhorse said:
The image appears to be upside-down, ie flipped north-south.
How did you determine this?
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On 11/25/2018 at 12:52 AM, Gordon Dry said:
The HECS2 still is messed up - I don't know why because the orientation of the original texture
GameData\Squad\Parts\Misc\AsteroidDay\JumboHexProbe.dds
and this pack's texture
GameData\TUCaR\Squad\Parts\Misc\AsteroidDay\JumboHexProbe_diff.dds
are the same - and both are .ddsI have normally displayed. Maybe I already fixed it.
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It is updated. please, reinstall it.
Changes:
- added mipmaps
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On 11/17/2018 at 7:14 AM, alexus said:
What did you mean? dx11 is stable. can you fix it?
Will you fix it?
On 11/16/2018 at 3:21 PM, alexus said: -
Does reflections work with -force-glcore?
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8 hours ago, strudo76 said:
How do you use dx11, and what is TU?
It`s my mod with TU configs. Welcome!
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1 minute ago, blackrack said:
For dx11, that's great news! It's my favourite video mode, so that means squad fixed the issue with frequent crashes in dx11 on scene changes?
I have not promlem with dx11 in anytime.
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2 minutes ago, blackrack said:
Was that ever fixed?
What did you mean? dx11 is stable. can you fix it?
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10 minutes ago, blackrack said:
Only on Duna or everywhere?
I only see this on dx11 since I think 1.4
everywhere.I am playing on dx11
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On 11/11/2018 at 11:35 PM, Anders Kerman said:
Is there a reason that the max distance for viewing vessels is 750km, or could I tweak that in the mod's config?
The screenshot has mod`s config.
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2 minutes ago, Drew Kerman said:
that looks like a real photo someone was just using for reference to describe his issue.
However, there has been talk of bump-mapped clouds from orbit to make them appear volumetric. @Waz have you just been waiting on people to supply more textures for you to work with?
I have bump of clouds but how I can make cfg files? Where is the manual?
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On 11/3/2018 at 3:56 AM, Philaphlous said:
How did you get volumetric clouds???
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On 11/9/2018 at 4:37 AM, Beetlecat said:
The sun never rotates into view?
No, it does not. It has day and night but in the night there are not stars on sky with Distant Objects Enhanced mod
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[1.12.x] Ven's Stock Revamp Resurrected: v1.16.0 "Too Much Space In Space" 2021 Sep 05
in KSP1 Mod Releases
Posted
This mod has issues with the restock mod. Legs don't work correctly.