3dprintingnut
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
Any Chance of this mod being updated??- 275 replies
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Why do mk2 fuel tanks hold the same amount of fuel as mk1?
3dprintingnut replied to 3dprintingnut's topic in KSP1 Discussion
So why not just fill up the extra space with fuel? -
SSTO to the surface of Eeloo and back
3dprintingnut replied to 3dprintingnut's topic in KSP1 The Spacecraft Exchange
I have 88 of the PB-NUK Radioistope Thermoelectric Generators on the cargo bays. Check it out and download it at https://kerbalx.com/3Dprintingnut/Eeloo-x and see for yourself -
SSTO to the surface of Eeloo and back
3dprintingnut replied to 3dprintingnut's topic in KSP1 The Spacecraft Exchange
In what way is it not a SSTO? -
I made a SSTO that can make it to the surface of Eeloo and then back. Let me know what you guys think! https://youtu.be/b8EyUzO4SNM
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
Yay! Thank you for all of your hard work in this mod! Ill let you know if I find any bugs.- 275 replies
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
So Is there any new updates that are coming out soon?- 275 replies
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
Ill design a couple stations and send them to you. I also got a idea for docking with ground bases that ill send ya.- 275 replies
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
What do you think about the idea of a couple stations orbiting the sun? You could have a solar station with a really close orbit to the sun and a deep space station on a really far away orbit like twice as far as Eeloo?- 275 replies
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
That worked thanks!- 275 replies
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[1.2] Kerbal Kommander: a new way to play KSP
3dprintingnut replied to gagarinekerman's topic in KSP1 Mod Releases
I am having a problem with undocking my ships, I click on undock and nothing happens. its about half of the time that I try it. This seems to be a known bug but it is definitely happening a lot more now. I did find this if I took the time I could figure out what he is talking about in there but for now im just using f5 and f9.- 275 replies
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