Please make a Kerbal War mod for 1.1.0 to 1.1.2
Player start off with territories corresponding roughly to earth political regions
The player can make allies with other territories
5 of the territories are AI so they do anything
They can gain technology just like the player
Each territory has different population and protective shield
You have launch pads to launch satellites into orbit, which give you research possibilities as well as space-based weapons (used to shoot down incoming nukes)
You have missile , turrent , bombs, and guns
You have nukes (ICBMs) that start off really inaccurate + low range, but as you research better technology you can improve the range and accuracy of your rockets, plus increase the payload of the warhead, increase the armor of this missile, making it harder to shoot down, or add things like MIRVs
Everything costs money, but you have a steady income based on current surviving population that can be boosted with research
Research is done in from your space stations and can be focused on areas such as "improve money/economy", "improve research to get more research", "better sattelites", "better nukes", etc.
You can battle in space
Ultimately, if the game goes super late, you can unlock doomsday weapons that can be fired from a space station and are virtually unblockable, but required vast amounts of research to unlock, vast amount of money to buy, and vast amounts of power and crew on your space station to operate