Hey ferram4,
Yep 4 parts on this craft. I can move where the drag points occur as I explained on PF forums...
"Below is an example of what I mean regarding the nodes being affected by aerodynamics. The fairing base is the flat one with 4 connection nodes, updating to more nodes adds more of these glitches.
At each "node_stack_connect" point the oddity occurs. If I update the "Side1.cfg" or "Side2.cfg" line:
From "node_stack_connect = 0, 0.5, 0, 0, -1, 0, 0"
TO "node_stack_connect = 0, 1, 0, 0, -1, 0, 0" the problems jumps vertically.
(Thought I could be cheeky and force it inside the fairing, however it was still causing drag in FAR)"
The dll release from a couple of hours ago has stopped the actual drag from occurring, although it is still graphically modeled in aerodynamic overlay, with long red drag lines (no biggie)
Will perform a more extensive test later today after completing all my daddy duties.