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kR105

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Everything posted by kR105

  1. Hello, I'm getting this log-spam using Kerbalism (I'm using the latest version compiled from Github) OverflowException: Number overflow. at KERBALISM.Lib.Hash32 (System.String s) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.Variance (.ProtoCrewMember c, Double variance) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.applyRules (.Vessel v, KERBALISM.vessel_info vi, KERBALISM.vessel_data vd, KERBALISM.vessel_resources resources, Double elapsed_s) [0x00000] in <filename unknown>:0 at KERBALISM.Engine.FixedUpdate () [0x00000] in <filename unknown>:0 (Filename: Line: -1) OverflowException: Number overflow. at KERBALISM.Lib.Hash32 (System.String s) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.Variance (.ProtoCrewMember c, Double variance) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.applyRules (.Vessel v, KERBALISM.vessel_info vi, KERBALISM.vessel_data vd, KERBALISM.vessel_resources resources, Double elapsed_s) [0x00000] in <filename unknown>:0 at KERBALISM.Engine.FixedUpdate () [0x00000] in <filename unknown>:0 (Filename: Line: -1) OverflowException: Number overflow. at KERBALISM.Lib.Hash32 (System.String s) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.Variance (.ProtoCrewMember c, Double variance) [0x00000] in <filename unknown>:0 at KERBALISM.Rule.applyRules (.Vessel v, KERBALISM.vessel_info vi, KERBALISM.vessel_data vd, KERBALISM.vessel_resources resources, Double elapsed_s) [0x00000] in <filename unknown>:0 at KERBALISM.Engine.FixedUpdate () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Do you guys have any suggestion to try to troubleshoot this issue?
  2. Based on personal experience, ALT+F5 is dangerously near ALT+F4
  3. Hello, I have searched on Google and here on the forums but I can't find how to delete bodies from the game. I have found several guides about adding new bodies or editing existing ones but nothing about how to delete them, lets say I want a game with just Kerbin and the Mun, how can I achieve that? Thanks a lot!
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