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Flamingo

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Everything posted by Flamingo

  1. I'm very excited about finally bringing my big visions about space stations and colonies to reality. Hopefully KSP 2 will allow me to make big crafts that can support each other on interplanetary trips. Maybe even with my friends
  2. Yes sure. I went away for the weekend, but this sounds great! I've PM'ed you my log if you still need it by any chance.
  3. Well, i did enter some of the buildings before the payload were deployed, like you asked. Here is a video of me entering the buildings before the payload is deployed but after the mission is started. Video: https://streamable.com/lq7slu Log: https://file.io/MyfmmEsc8IgX
  4. Yes here you go! I just did a couple of different things. Log: https://file.io/amKiSn968J2E Video: https://streamable.com/9tb57e
  5. Sure, i had not seen that the other videolink was broken. Video: https://streamable.com/0yepra
  6. Yes of course. For some reason i couldn't upload to Imgur. When i quickload the "uncrashes" but the payload hasn't been deployed and the astronaut is still in the astronaut complex. New log: https://file.io/47XaeKmgpre9 Video: https://file.io/WbjJOshwQX34 When recording the video i found out, that i could just quickload in stead of restarting the entire game, which actually made debugging possible. I found out that it's the DataLog Info Drive from Vessel Notes & Logs that prevents the vessel from deploying.
  7. When i try to deploy a payload using another vessel as a reference the game crashes. I can only enter certain buildings (Astronaut Complex, R&D and Mission Control) and i cant exit them or the game. https://file.io/U7jFR8ZyKNzb Log Otherwise great mod among many other of yours.
  8. The first part (0:07-0:20) of No Diggity by Chet Faker sounds exactly like a part of another song, but I just can't remember the name of it, and I can't get it out of my head. Net even Shazam or Midomi could help. I really hope that somebody here knows it.
  9. I do not have any designs, but you can probably find some at KerbalX.
  10. Is there a mod that adds longer truss pieces than the already existing "Modular Girder Segment XL" ? I know that NF construction exists, but I feel like its pieces are too big.
  11. I sent two spaceships towards Jool today, well one spaceship and one space station. Having a station around Jool has been a dream of mine for a while, so it's great that I have finally gotten it done, now I will just have to wait for it to reach its destination. The picture I got of the station is quite horrible tbh. The burn took a bit more than 10 min, but it is also a quite heavily loaded ship. Here is the ship that is carrying most of the crew that will man the station, and later some bases and other stations around the Joolian moon system. I think I have 6 kerbals aboard the station, and 15 aboard the ship, mostly pilots and scientists. This picture was better, you can even see Minmus, Mun and Kerbin down in the right corner, Kerbin is only a few pixels tho.
  12. @DarkOwl57 I have been looking for the cockpit you use on your very nice looking helicopter for quite some time now, and I thought I found it yesterday as being the "Meadowlark" in STX, but now I see that's not the case, so can I ask you: where is it from?
  13. I must agree with @Blaarkies here, we do not need new planets, we need the ones we have to be more interesting. If Squad adds another gas giant, it won't change a lot of stuff, maybe a new Jool-five-ish-challenge will appear, but it will most likely just mean that we have some more places to collect science, and then be done. And also, it won't come in 1.3. I'm pretty sure that everything for 1.3 is done, or very close to done.
  14. TODAY I BROKE TIME, SPACE AND EVERYTHING IN AND AROUND IT! I have found that the Kraken lays somewhere on the edge of the SoI of Ike. Cause it was when I left Ike, that this strange phenomenon occurred, the scientists back at KSC are sure that it was because I got too close the the Kraken, and therefore it felt so threatened, that it had to distort the entire existence of the universe to stay hidden. When I got back to my station and had to dock with it, I realized how big of a problem this was gonna be, as space was very, very distorted in this area.
  15. Stelgy did some work on my D.O.L. today, she cleaned up some part that was no longer needed, and moved them to other places. When she got back inside, she made sure that the engineers got ready to build one of the ships that will fly between Ike and the station. I did not have a lot of time to play today, since I had to take the theory test for the drivers license I'm taking. I was incredibly nervous, but passed without a mistake, yay!
  16. I decoupled the engines from my Orbital Lab at Duna, and seconds later this was my station: Thank God I had just quicksaved After crashing the engines into Duna, this time without the Kraken attacking me, I sent out an autonomous mining rig to Ike, this will secure I always have plenty of rocket parts and fuel to build and power any crafts I want.
  17. Well you take the -30.5 score then, fine with me. But @Numerlor might not approve this since you haven't got a video, because think of all the ways in wich you could be cheating...
  18. Well then just take me off board, the "plane" could go around the KSC with a battery without loosing any energy, because the engine creates so much electric power, so of course it can do it without a battery. It can also land as long as the engine is running just a little. Im not going to record again since it takes quite a while, and i entered thisbecause it is just a mini-challenge that can be done with quickly. So i am not going to spend any more time on it. But it is a fact that the plane works with 5 parts without any cheating, it can land whereever since it has VTOL capabilties, it has a top-speed of app. 743m/s. 377-743/2 equals 5.5, so thats the score if you are going to keep me on there. If not, then someone else may take my design and get themselves a score of 5.5 or below if you can push the speed up a bit higher.
  19. Here you have it @Numerlor. It's the engine that produces the energy needed, so as long as you don't turn it off completely, you'll have plenty of energy. And thank you for making me try again, this made me push my max speed up to 743m/s making the new score 5.5.
  20. Now that I have been corrected, I better come with an entry, so here I am. This little plane has a top speed of 717m/s and I figured out that the battery is unnecessary, so if you remove it the dry mass is 0.377t or 377kg. As you can see its 5 mk0 parts. It can land in the mountains, but I can not. according to my calculations (hopefully correct this time) the score is 18.5 .
  21. You aren't the one who is in weekend mode, I am. Sorry
  22. I may have misunderstood something, but in my head the scoring makes no sense: A 100t plane with a top speed of 50m/s will have a score of -25. A 5t plane with a top speed of 500m/s will have a score of 245. Therefore the heavy plane will win by a lot. Please tell me if I am wrong.
  23. You can also use this mod (i think it still works): It brings new parts to the game, one of them is a timer. You set the timer to start at the same stage as the decoupler, and then let the timer use an actiongroup to deploy the parachutes after 5 or so seconds.
  24. Today the Minmus Portable Lab came down from the highlands to deploy a set of science equipment on the slopes, and later on on the great flats. I also launched my first ever probe towards Moho. After it has collected some science and transmitted it back to Kerbin, it will work as scanning and communication help for future missions. I tried to land to rocket at the KSC, but as it often goes, it landed in the middle of the ocean several thousand kilometers away. The last picture in there is my Duna station that made its final correction burn just after the Moho Pioneer had burned towards Moho.
  25. I actually did something similar once. I was building a Kantonov (it doesn't look much like the real one tho), and then I got an idea to attach a Russian MAKS shuttle to it. The one most people know is the MAKS OS, but the one built was the MAKS M. It has fuel and everything inside it, thus making it 100% reusable. So I could launch the plane with the MAKS M on top, release the MAKS M at around 9km height, then fly it to orbit. Now I could fly the Kantonov back to the runway. Only funds spent there would be the separator, fuel and payload.
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