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aEverr

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Everything posted by aEverr

  1. Use a C# compiler, like Visual Studio *I recommend Xamarin Studio, it's a lot smaller*, since mods are coded in C#, and use @superdavekerman's link above to set the IDE up. Then compile the source. Basically how to compile dev versions (with no pre-release) of mods. You can also make unofficial updates this way
  2. @leomike did you change the lines i stated in the github issues post (i'm de-odex, hi) or was this just recompiled? because i dont understand why a simple recompile was needed to fix this, since if nothing was changed then that would mean that the function was overloaded and wouldnt need a recompile to fix
  3. @edrobotguy after reading a few forum replies about this bug a recompile worked for some mods
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