Hey guys. I\'ve been thinking over this one since i got KSP. The challenge is to build an interstellar starship based off a real-game plot, Sid Meir\'s Alpha Centauri, which is designed to travel to that planet. Note that you DO NOT have to fly it there, only get it assembeled in orbit using the 1.4 multiple ship controls with as close to real functionality and design (i.e. pod seperation). The UNS Unity is a large starship designed to carry 10,000-20,000 (doesn\'t have to be exact scale) in cyrosleep to the Alpha Centauri System. Using 3 engines powered by a fusion reactor, the ship reaches the star in 40 years at a slowly accelarated to 1/10th of lightspeed (approx. 29,979,245.8 m / s, again you DON\'T HAVE TO DO THIS) and has the capability to seperate 8 seperate habitation/cryo chambers as landing pods for descent to the planet. Pictures: If these aren\'t enough, check out the video from around 1:25 onwards
The ship from command to engine: Command-> hab modules-> storage/fuel->Hydroponics bays (3 in triangular fashion)->Reactor->Nuclear engines I recommend using Nova punch 1.0 at least, and mods should be OK except for instant orbit and cfg, part, physics, or world edit (Remember you must ASSEMBLE this IN ORBIT. There\'s no limit to the # of launches required). Certain addon space hab modules for the cyro bays are suggested, and the components need only look aesthetically accurate. Don\'t mod any new parts just for this (but that would be REALLY cool). This probably isn\'t enough information, but i\'d really like to see someone who could complete this. I\'d really enjoy it. Post pics, questions and progress below. This is Tim_Barrett\'s success waiting to happen.