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Ker_nale

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Everything posted by Ker_nale

  1. Yes, I would introduce natural sorting. What do you mean built-in tags? I was planning to just introduce ability to sort on Cost, Mass, etc. Do you have something different in your mind? ------- I would like to inform you that I am going on long holidays for entire Spetember so I will probably not be able to update the plugin. Do not worry, through, the plugin is not abandoned :). It seems that in the meantime the new version of KSP will be released and I will take care of it when I return.
  2. This is quite interesting idea. I would not like to introduce some new special prefixes/suffixes, but I think that drop-down list with possibility to choose to sort crafts on name/cost/some-chosen-tag would do the trick, am I right? The only problem would be if single craft has multiple tags from the same group, but in that case I would just choose first of them. sort by: +--------------+ | Name \/ | +--------------+ | Cost | | --Tag: | | Bodies | | Type | | DeltaV | +--------------+
  3. Hi All, I have updated the plugin to version 1.3. Now it allows to load crafts from different saves. I hope you will enjoy it :). I know that @9bananas was asking for easier copying crafts across saves. The current verstion may help him. I think that @Beetlecat was asking to have such feature. Here it is :). Download (the same as in first post, just repeated here for your convenience): Download from spacedock Download from curse Download from github You can also install/update it using CKAN
  4. Now I understand :). I assume that currently you copy the crafts between saves by hand. In such a case for the time being you can copy not only *.craft files but also *.crmgr files where the tags are stored (each *.craft file has companion *.crmgr file).
  5. I did not have such plans - the tags are not shared by design. How would you like to share them? To mark some of them as "global"? You can have something like that by editing "settings.conf" file inside plugin folder. There are defined default tags that will be added to new saves. Moreover now there is "Default tags >>" button so you will be able to add them to existing saves as well. Is it the thing that you like? Unfortunately there is no GUI for it - you have to edit settings.conf by hand. Different thing that I plan, but that may be related, is adding possibility to load crafts from different saves. If you import craft with some already assigned tags they will be automatically added to your current save.
  6. I updated the plugin to version 1.1.1 If you have installed version 1.1 and have a problem that you do not have default tags then it was caused by a bug. To solve it you can click button "Default tags >>" that I placed below "add tag" button in the right-hand sidebar and add them by single button-click :). note: if you have edited "settings.conf" file by hand then please notice that this release will automatically add default available tags to it to solve bug introduced in 1.1. You can delete added tags by hand if you want. Downloads: Download from spacedock Download from github You can update it using CKAN I hope you will enjoy it!
  7. Hi All, I have released new version of the plugin (1.1). Changes: Added possibility to collapse tags Corrected the way how numeric values are displayed Changed launcher icons to the ones provided by cy4n in this post Tooltips are now displayed also when user mouse-over craft thumbnail Added new default tag: "MasterpieceAmongCrafts" to underline the fact that you can create tags without categories Downloads: Download from spacedock Download from github You can update it using CKAN I hope you will enjoy it!
  8. I was focusing on fixing bugs. I think that collapsible tags will be included in the next release :).
  9. Hi All, I am happy to announce that the mod is now available on CKAN so if anyone was waiting for this moment it is right now :). A few answers to some topics that you mentioned: I am not sure if OS's file-open dialog is possible to be displayed inside game. From the old times when I was more interested in programming 3D graphics it was not possible on Windows according to my knowledge. I will think about possibility to open crafts from different saves. I did not expected that there would be demand for it - I have never needed it. I have enough problems to place things even if user cannot change window size so right now I would say no. What is the problem with current size? Is it too big? Too small? It should occupy 80% of the height of your monitor. Also, it respects "GUI Scale" that you choose in the KSP settings if you prefer smaller/bigger UI. There are two different things: Tags "in categories" (like Bodies\Duna - "Bodies" is category). Each category will be displayed in new line. Other tags - you can create tag like "Duna" (i.e without any slash/backslash). All such tags will be displayed in single line. If you want to arrange them in alphabetic order in some consistent way you can come up with things like "Bodies_Duna", "Bodies_Kerbin". Everything that contains neither "/" nor "\". You can create your own category "OtherTags" and have "OtherTags\Bodies\Duna", "OtherTags\Bodies\Kerbin" and so on. All such tags will be displayed in single line "OtherTags". Also, thank you that most of you liked it !
  10. I opened release thread here. Please post all new messages there. They look really good :). I am not that good in graphics so I really appreciate such help :). I will use them in the next release.
  11. [This is release thread. Development thread is here] What is it? Plugin that allows to search crafts in VAB/SPH by name or by tag and to load saved crafts across save games. Here is an imgur gallery that should explain everything: (direct link to imgur because galleries sometimes do not work properly on forum) Download: Download from spacedock Download from curse Download from github Now you can install it using CKAN as well Source code: https://github.com/grzegrzk/ksp-craft-organizer How to install: unzip downloaded archive and put it in "Kerbal Space Program/GameData" folder. KSP breaks compatibility of plugins between major versions - for example plugin for KSP version 1.1.x will not be compatible for 1.2.x. Plugin should be compatible between minor KSP versions, for exampe plugin for KSP 1.3.0 should work on 1.3.1. Contributors The icons in launcher toolbar were created by forum user cy4n. Thanks a lot :). Current version 1.6.0 for KSP 1.8.1+ Localize stock craft names and descriptions Take into account that there maybe replacement parts - vehicles with such parts should not be marked as unavailable Fixed exception while renaming craft on Windows Compiled for KSP 1.8.1 All changes: I hope you will enjoy it :).
  12. I have published new version - 1.0. I hope that now I have removed most bugs and it can be generally accessible. Changes: I have added the plugin to spacedock: Download from spacedock I have created a push request on CKAN project. If there are no errors and people from CKAN accept it the plugin should be available there :). Push request: https://github.com/KSP-CKAN/NetKAN/pull/4466 Also, if this is possible I would like to move this topic to "Add-on Releases" forum. I do not think there is any point in creating new topic there. Can some administrator do it?
  13. I am planning to put it on curse and CKAN when I release 1.0 version. I do not know yet what are the details of this process so if you know some quick tutorial you can share it here :). Collapsing tags - good idea. I will think about it. Mouse over title - my original idea was to display description in tooltip and most natural place was mouse over title. But now I assume most people will use the tooltips not for descriptions but for thumbnails so it maybe good idea to add the tooltip to image as well :). I am glad that you liked it :).
  14. Sorry for that, there was a bug (probably introduced in 0.2) when you started the plugin for first time. From now on I will try to test it on fresh profiles :). It should be corrected in new version (0.2.1): https://github.com/grzegrzk/ksp-craft-organizer/releases
  15. Ha ha, thanks :). I have published new version of the plugin. Changes: Changed the way how filtering works. If user selects many tags in single group then there are displayed crafts that have ANY tag. Previously craft had to have ALL selected tags. When user selects tags from different groups then old behaviour remains. Corrected bug with not saved tags when player uses "Go To" mod Selected filters are remembered separately for VAB crafts in VAB/SPH crafts in VAB/VAB crafts in SPH/SPH crafts in SPH As previously you can download it from github: https://github.com/grzegrzk/ksp-craft-organizer/releases
  16. I am glad that you liked it :). The folder structure was my first idea - as you can see even the tags names are hierarchical :). Later I realized that tags could be more convenient . You can look at it as if you could put one ship in many folders simultaneously :).
  17. I modified the download bundle - now it has the license file.
  18. This is development topic that should be considered as closed now. Please got to this thread to see release thread. What is it? Plugin that allows to search crafts in VAB/SPH by name or by tag. Here is an imgur gallery that should explain everything: (direct link to imgur because galleries sometimes do not work properly on forum) Download: Download from spacedock Download from github Source code: https://github.com/grzegrzk/ksp-craft-organizer How to install: unzip downloaded archive and put it in "Kerbal Space Program/GameData" folder. Current version Current version: 1.0. Changes: Fix: list of crafts is not refreshed when craft is deleted Fix "unsaved changes" dialog displayed when user has unmodified new craft Fix bug with wrongly displayed tags in scenario: go to VAB -> open craft -> rename -> save -> assign new tags -> launch -> recover vessel -> go to VAB -> click "tags" Fix bug with image sometimes displayed outside tooltip It was compiled with KSP version 1.1.3. All changes: I hope you will enjoy it :).
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