Hello, i have trouble to get part from blender-unity to ksp. I am new at blender, so i am happy, its loaded into game but the scale is my enemy I made following 1)set blender to use metrics-degrees-scale 1.0 2) made model in blender 2.71 and export it as fbx file. its simply fuel tank with 1m diameter. 3) import to unity model shows scale factor 0.01, so i changed this to 1. 4)write part with partools. 5) when i add part in VAB, it has slightly lower diameter than stock tanks, ass u can see on screenshots. Can anybody tell me, what i am doing wrong? Thanks in advance